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Replace max blood constant of 12000 to r_player_bloodTotal
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78b608c854
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@@ -103,7 +103,7 @@ _i = 0;
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_r = 0;
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_humanityAwarded = 0;
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_bloodAmount = if (!_wholeBag) then { 12000/*Full bloodbag*/ } else { 4000 /*Whole blood only gives 4k*/ };
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_bloodAmount = if (!_wholeBag) then { r_player_bloodTotal/*Full bloodbag*/ } else { 4000 /*Whole blood only gives 4k*/ };
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while {r_doLoop} do {
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_animState = animationState player;
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