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Replace max blood constant of 12000 to r_player_bloodTotal
Vanilla commit: https://github.com/DayZMod/DayZ/commit/78b608c854b90640ca1d46ae6c2708b525bc55e0
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@@ -61,7 +61,7 @@ while {r_doLoop} do {
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};
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};
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//If the players blood is equals too or aboue 12000 stop or if the blood mimic amount reaches 0 end the loop.
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//If the players blood is equals too or above r_player_bloodTotal stop or if the blood mimic amount reaches 0 end the loop.
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_blood = _unit getVariable ["USEC_BloodQty", 0];
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//diag_log format["Player Blood %1 - %2, - %3, - %4",_blood,_unit,_medic,(_unit getVariable "USEC_BloodQty")];
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