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1.0.1 RC1
+ [REMOVED] wooden bench crafting removed, as it jumps around. + [ADDED] added message to fishing that shows when you did not catch anything. + [UPDATED] Binarized all new custom models. + [UPDATED] Updated dingor and lingor, sqf, sqm, server traders config. + [UPDATED] Panthera Update: server_traders.sqf, and sqm + [UPDATED] Changed all refuel trucks to _DZ variants in dynamic_vehicle.sql + [ADDED] More models! Cooked fish models, textures, and icons.
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dayz_equip/textures/trout_cooked.rvmat
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dayz_equip/textures/trout_cooked.rvmat
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
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specular[]={0.03200002,0.73399997,2.875,0.050000001};
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specularPower=100;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="dayz_equip\textures\trout_cooked_norm.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="dayz_equip\textures\trout_cooked_spec.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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