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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add CZ550 and Enfield bolt animations by @Streatman
Vanilla commits:a9dfb45bec4d4373ba808dc4f223467fa4ba43fed8fd0dd0dc
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@@ -2,6 +2,7 @@
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[NEW] Added DZE_limitPlots so admins can limit plot poles to 1 per UID, disabled by default. @oiad
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[NEW] Pumpkin, sunflower, and hemp plants spawned with createVehicle can be harvested with a knife now. #1928 @F507DMT
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[NEW] The journal and dayz_survived variable now contain actual play time [array] instead of days since the character was created [number].
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[NEW] Added secondary iron sight to CZ550 and bolt animations to CZ550 and LeeEnfield by @Streatman
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[UPDATED] Zombie pathing. Zeds should now run more direct to players.
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[UPDATED] The RIS attachment can be removed from the SA58_RIS_DZ now. @LunaCB
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@@ -78,7 +78,13 @@ class CfgWeapons
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class M14_EP1;
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#include "Rifles\M14.hpp"
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class M24;
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class M24 : Rifle
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{
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class OpticsModes
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{
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class StepScope;
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};
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};
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#include "Rifles\M24.hpp"
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class M40A3;
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@@ -141,7 +147,7 @@ class CfgWeapons
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class bizon_silenced;
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#include "Rifles\Bizon.hpp"
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class huntingrifle;
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class huntingrifle : M24 {};
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#include "Rifles\CZ550.hpp"
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class LeeEnfield;
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@@ -1,4 +1,31 @@
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class CZ550_DZ : Huntingrifle
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{
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model = "z\addons\dayz_communityweapons\CZ550\CZ550.p3d";
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magazines[] = {5Rnd_17HMR};
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//CZ550_SCOPE
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optics = true;
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modelOptics = "\ca\weapons\2Dscope_Hunter_12";
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class OpticsModes : OpticsModes
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{
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class StepScope : StepScope {};
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class Ironsights
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{
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opticsID = 2;
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useModelOptics = false;
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opticsFlare = false;
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opticsDisablePeripherialVision = false;
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opticsZoomMin = 0.25;
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opticsZoomMax = 1.1;
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opticsZoomInit = 0.5;
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distanceZoomMin = 100;
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distanceZoomMax = 100;
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memoryPointCamera = "eye";
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visionMode[] = {};
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opticsPPEffects[] = {};
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cameraDir = "";
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};
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};
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//CZ550_SCOPE end
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};
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@@ -1,4 +1,5 @@
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class LeeEnfield_DZ : LeeEnfield
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{
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model = "z\addons\dayz_communityweapons\LeeEnfield\LeeEnfield.p3d";
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magazines[] = {10Rnd_303British};
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};
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