diff --git a/SQF/dayz_code/compile/player_antiWall.sqf b/SQF/dayz_code/compile/player_antiWall.sqf index 1e9525e6a..0fe509393 100644 --- a/SQF/dayz_code/compile/player_antiWall.sqf +++ b/SQF/dayz_code/compile/player_antiWall.sqf @@ -24,9 +24,9 @@ if ((count _intersectsWith) > 0) then { }; } forEach _intersectsWith; if(_activated) then { - diag_log format["Player Wall glitched %1 - player: %2 vehicle:%4", player,_playerPos,_vehiclePos]; + diag_log format["Player Wall glitched %1 - player: %2 vehicle:%3", player,_playerPos,_vehiclePos]; cutText [(localize "str_epoch_player_9"), "PLAIN DOWN"]; _id = [player,"bled"] spawn player_death; }; -}; \ No newline at end of file +};