Update spawnCrashSite

This commit is contained in:
ebaydayz
2016-03-26 22:02:28 -04:00
parent cfff2454aa
commit 8f2ff5cb3e
8 changed files with 33 additions and 230 deletions

View File

@@ -361,11 +361,6 @@ for "_x" from 1 to MaxMineVeins do {[] spawn spawn_mineveins;};
// All done spawning stuff, can clear these now
buildingList = []; roadList = [];
// [_guaranteedLoot,_randomizedLoot,_frequency,_variance,_spawnChance,_spawnMarker,_spawnRadius,_spawnFire,_fadeFire]
if (OldHeliCrash) then {
_nul = [3,4,(50 * 60),(15 * 60),0.75,'center',HeliCrashArea,true,false] spawn server_spawnCrashSite;
};
[] spawn server_spawnEvents;
_debugMarkerPosition = getMarkerPos "respawn_west";
_debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1];