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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update spawnCrashSite
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@@ -15,32 +15,18 @@ Author:
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//Number of care packages to spawn
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#define SPAWN_NUM 6
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#define SEARCH_CENTER [7542,7134]
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#define SEARCH_RADIUS 6150
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#define SEARCH_CENTER dayz_centerMarker
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#define SEARCH_RADIUS HeliCrashArea
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#define SEARCH_DIST_MIN 30
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#define SEARCH_SLOPE_MAX 1000
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#define SEARCH_BLACKLIST [[[12923,3643],[14275,2601]]]
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private
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[
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"_typeGroup",
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"_position",
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"_type",
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"_class",
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"_vehicle",
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"_loot",
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"_lootGroup",
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"_lootNum",
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"_lootPos",
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"_lootVeh",
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"_size"
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];
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private ["_typeGroup","_position","_type","_class","_vehicle","_loot","_lootGroup","_lootNum","_lootPos","_lootVeh","_size"];
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_lootGroup = Loot_GetGroup("CarePackage");
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_typeGroup = Loot_GetGroup("CarePackageType");
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for "_i" from 1 to (SPAWN_NUM) do
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{
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for "_i" from 1 to (SPAWN_NUM) do {
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_type = Loot_SelectSingle(_typeGroup);
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_class = _type select 1;
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_lootNum = round Math_RandomRange(_type select 2, _type select 3);
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@@ -63,23 +49,17 @@ for "_i" from 1 to (SPAWN_NUM) do
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_lootVeh = Loot_Spawn(_x, _lootPos);
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_lootVeh setVariable ["permaLoot", true];
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switch (dayz_spawncarepkgs_clutterCutter) do
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{
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case 1: //Lift loot up by 5cm
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{
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switch (dayz_spawncarepkgs_clutterCutter) do {
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case 1: { //Lift loot up by 5cm
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_lootPos set [2, 0.05];
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_lootVeh setPosATL _lootpos;
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};
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case 2: //Clutter cutter
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{
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};
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case 2: { //Clutter cutter
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createVehicle ["ClutterCutter_small_2_EP1", _lootPos, [], 0, "CAN_COLLIDE"];
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};
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case 3: //Debug sphere
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{
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};
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case 3: { //Debug sphere
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createVehicle ["Sign_sphere100cm_EP1", _lootPos, [], 0, "CAN_COLLIDE"];
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};
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};
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} foreach Loot_Select(_lootGroup, _lootNum);
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} forEach Loot_Select(_lootGroup, _lootNum);
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};
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