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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-14 12:12:56 +03:00
remove old anti teleport and added radiation
save time server side ability to increase or lower save time on the fly.
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@@ -59,7 +59,7 @@ if (isServer) then {
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//Client only
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if (!isDedicated) then {
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"PVDZE_plr_SetDate" addPublicVariableEventHandler {(_this select 1) call player_setDate};
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"PVDZE_plr_SetWeather" addPublicVariableEventHandler {zeroPreviousWeather = zeroCurrentWeather; zeroCurrentWeather = (_this select 1)};
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"PVDZE_plr_SetSaveTime" addPublicVariableEventHandler {DZE_SaveTime = (_this select 1)};
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"PVDZE_obj_RoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
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"PVDZE_plr_Morph2" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
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"PVDZE_plr_Morph" addPublicVariableEventHandler {(_this select 1) call server_switchPlayer};
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@@ -675,4 +675,8 @@ if(!isDedicated) then {
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DZE_TEMP_treedmg = 1;
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DZE_Surrender = false;
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DZE_Quarantine = false;
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DZE_InRadiationZone = false;
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DZE_SaveTime = 30;
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};
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