Fix M113_DZE no entry config errors and gunner seat not working

See #1514
This commit is contained in:
ebaydayz
2016-02-20 00:01:10 -05:00
parent 174e11dfdb
commit 8e8cb55bd9
2 changed files with 457 additions and 64 deletions

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@@ -43,6 +43,7 @@
[FIXED] Plot pole required message not updating to reflect DZE_PlotPole radius @mathewjknott @icomrade #1274 [FIXED] Plot pole required message not updating to reflect DZE_PlotPole radius @mathewjknott @icomrade #1274
[FIXED] Slow login timer and incorrect loading screen message when login times out @icomrade [FIXED] Slow login timer and incorrect loading screen message when login times out @icomrade
[FIXED] Combine mags not working for Revolver and M1911 ammo @Terrien @ebaydayz #1313 [FIXED] Combine mags not working for Revolver and M1911 ammo @Terrien @ebaydayz #1313
[FIXED] M113_DZ,_DZE variants config errors and gunner seat not working @McKeighan @ebaydayz #1514
[UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1 [UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1
[UPDATED] .bat files updated in Config-Examples @Raziel23x [UPDATED] .bat files updated in Config-Examples @Raziel23x

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@@ -1,50 +1,476 @@
// Armed class M113_Base : Tank {
class M113_UN_EP1; brakeDistance = 9.0; // vehicle movement precision
class M113_UN_EP1_DZ: M113_UN_EP1 { htMin = 60;
scope = public; htMax = 1800;
side = TGuerrila; afMax = 200;
displayName = "M113 DZ"; mfMax = 100;
mFact = 1;
tBody = 250;
driverForceOptics = false;
LODTurnedOut = 1200;
radarType = 4;
crewVulnerable = false;
viewDriverInExternal = 1;
tracksSpeed = 3;
scope = private;
picture = "\ca\tracked_e\Data\ui\Picture_m113_CA.paa";
Icon = "\Ca\tracked_e\Data\ui\Icon_m113_CA.paa";
mapSize = 5;
displayName = $STR_DN_M113;
accuracy = 0.3; // accuracy needed to recognize type of this target
armor = 105;
damageResistance = 0.03249;
cost = 100000;
maxSpeed = 66; // max speed on level road, km/h
hasGunner = true;
hasCommander = false;
viewCargoShadow = true;
viewCargoShadowDiff = 0.05;
viewCargoShadowAmb = 0.5;
transportSoldier = 11;
irScanRangeMin = 0;
irScanRangeMax = 0;
supplyRadius = 1.8;
class TransportMagazines {
class _xx_30Rnd_545x39_AK {
magazine = "30Rnd_545x39_AK";
count = 30*1;
};
class _xx_100Rnd_762x54_PK {
magazine = "100Rnd_762x54_PK";
count = 5*1;
};
class _xx_8Rnd_9x18_Makarov {
magazine = "8Rnd_9x18_Makarov";
count = 20*1;
};
class _xx_HandGrenade_east {
magazine = "HandGrenade_east";
count = 10*1;
};
class _xx_10Rnd_762x54_SVD {
magazine = "10Rnd_762x54_SVD";
count = 10*1;
};
class _xx_PG7VR {
magazine = PG7VR;
count = 3*1;
};
class _xx_1Rnd_HE_GP25 {
magazine = "1Rnd_HE_GP25";
count = 3*1;
};
};
transportAmmo = 0;
gunnerHasFlares = false;
weapons[] = {"SmokeLauncher"};
magazines[] = {"SmokeLauncherMag"};
outsideSoundFilter = 1;
insideSoundCoef = 0.9;
soundGear[] = {"", 5.62341e-005, 1};
soundGetIn[] = {"ca\SOUNDS\Vehicles\Tracked\T72\int\int-tank-diesel-door-1", 0.562341, 1};
soundGetOut[] = {"ca\SOUNDS\Vehicles\Tracked\T72\ext\ext-tank-diesel-door-1", 0.562341, 1, 60};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Tracked\T72\int\int-tank-diesel-start-2", 1.0, 1.0};
soundEngineOnExt[] = {"ca\SOUNDS\Vehicles\Tracked\T72\ext\ext-tank-diesel-start-2", 2.51189, 1.0, 500};
soundEngineOffInt[] = {"ca\sounds\vehicles\Tracked\T72\int\int-tank-diesel-stop-1", 1.0, 1.0};
soundEngineOffExt[] = {"ca\sounds\vehicles\Tracked\T72\ext\ext-tank-diesel-stop-1", 1.0, 0.8, 500};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01", 0.707946, 1, 150};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02", 0.707946, 1, 150};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03", 0.707946, 1, 150};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04", 0.707946, 1, 150};
soundBuildingCrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01", 0.707946, 1, 150};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02", 0.707946, 1, 150};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03", 0.707946, 1, 150};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04", 0.707946, 1, 150};
soundWoodCrash[] = {"woodCrash0", 0.25, "woodCrash1", 0.25, "woodCrash2", 0.25, "woodCrash3", 0.25};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01", 0.707946, 1, 150};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02", 0.707946, 1, 150};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03", 0.707946, 1, 150};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04", 0.707946, 1, 150};
soundArmorCrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
class SoundEvents {
class AccelerationIn {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_int_acceleration1", db5, 1.0};
limit = 0.15;
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_ext_acceleration1", db5, 1.0, 650};
limit = 0.15;
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds {
class Engine {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_ext_high", db5, 1.0, 600};
frequency = "(randomizer*0.05+0.8)*rpm";
volume = "engineOn*camPos*(rpm factor[0.3, 0.9])";
};
class IdleOut {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_ext_idle", 0.562341, 1.0, 300};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.6, 0.15])";
};
class NoiseOut {
sound[] = {"ca\sounds\Vehicles\Tracked\T72\ext\noise2", db0, 1.0, 150};
frequency = "1";
volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class ThreadsOutH0 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_hard_01", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*(1-grass)*((rpm factor[0.3, 0.6]) min (rpm factor[0.6, 0.3]))";
};
class ThreadsOutH1 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_hard_02", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*(1-grass)*((rpm factor[0.5, 0.8]) min (rpm factor[0.8, 0.5]))";
};
class ThreadsOutH2 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_hard_03", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*(1-grass)*((rpm factor[0.65, 0.9]) min (rpm factor[0.9, 0.65]))";
};
class ThreadsOutH3 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_hard_04", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*(1-grass)*((rpm factor[0.8, 1.2]) min (rpm factor[1.2, 0.8]))";
};
class ThreadsOutH4 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_hard_05", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*(1-grass)*((rpm factor[1, 2.0]) min (rpm factor[2.0, 1]))";
};
class ThreadsOutS0 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_soft_01", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*grass*((rpm factor[0.3, 0.6]) min (rpm factor[0.6, 0.3]))";
};
class ThreadsOutS1 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_soft_02", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*grass*((rpm factor[0.5, 0.8]) min (rpm factor[0.8, 0.5]))";
};
class ThreadsOutS2 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_soft_03", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*grass*((rpm factor[0.65, 0.9]) min (rpm factor[0.9, 0.65]))";
};
class ThreadsOutS3 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_soft_04", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*grass*((rpm factor[0.8, 1.2]) min (rpm factor[1.2, 0.8]))";
};
class ThreadsOutS4 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\ext_treads_soft_05", db0, 1.0, 200};
frequency = "1";
volume = "engineOn*camPos*grass*((rpm factor[1, 2.0]) min (rpm factor[2.0, 1]))";
};
class Movement {
sound[] = {"", db0, 1.0};
frequency = "0";
volume = "0";
};
class EngineIn {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_ext_high", db0, 1.0};
frequency = "(randomizer*0.05+0.8)*rpm";
volume = "engineOn*(1-camPos)*(rpm factor[0.3, 0.9])";
};
class IdleIn {
sound[] = {"ca\Sounds_E\Tracked_E\BVP2\BVP2_ext_idle", db5, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(rpm factor[0.6, 0.15])";
};
class NoiseIn {
sound[] = {"ca\sounds\Vehicles\Tracked\T72\int\noise2", db-16, 1.0};
frequency = "1";
volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])";
};
class ThreadsInH0 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_hard_01", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(1-grass)*((rpm factor[0.3, 0.6]) min (rpm factor[0.6, 0.3]))";
};
class ThreadsInH1 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_hard_02", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(1-grass)*((rpm factor[0.5, 0.8]) min (rpm factor[0.8, 0.5]))";
};
class ThreadsInH2 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_hard_03", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(1-grass)*((rpm factor[0.65, 0.9]) min (rpm factor[0.9, 0.65]))";
};
class ThreadsInH3 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_hard_04", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(1-grass)*((rpm factor[0.8, 1.2]) min (rpm factor[1.2, 0.8]))";
};
class ThreadsInH4 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_hard_05", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*(1-grass)*((rpm factor[1, 2.0]) min (rpm factor[2.0, 1]))";
};
class ThreadsInS0 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_soft_01", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*grass*((rpm factor[0.3, 0.6]) min (rpm factor[0.6, 0.3]))";
};
class ThreadsInS1 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_soft_02", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*grass*((rpm factor[0.5, 0.8]) min (rpm factor[0.8, 0.5]))";
};
class ThreadsInS2 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_soft_03", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*grass*((rpm factor[0.65, 0.9]) min (rpm factor[0.9, 0.65]))";
};
class ThreadsInS3 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_soft_04", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*grass*((rpm factor[0.8, 1.2]) min (rpm factor[1.2, 0.8]))";
};
class ThreadsInS4 {
sound[] = {"ca\Sounds_E\Tracked_E\Treads\int_treads_soft_05", db-15, 1.0};
frequency = "1";
volume = "engineOn*(1-camPos)*grass*((rpm factor[1, 2.0]) min (rpm factor[2.0, 1]))";
};
};
class AnimationSources : AnimationSources {
class ReloadAnim {
source = "reload";
weapon = "M2";
};
class ReloadMagazine {
source = "reloadmagazine";
weapon = "M2";
};
class Revolving {
source = "revolving";
weapon = "M2";
};
};
class Turrets : Turrets {
class MainTurret : MainTurret {
outGunnerMayFire = true;
forceHideGunner = true;
viewGunnerInExternal = true;
gunnerHasFlares = false;
gunnerAction = "M113_Gunner_EP1";
gunnerInAction = "M113_Gunner_EP1";
gunnerGetInAction = "GetInLow";
gunnerGetOutAction = "GetOutLow";
minElev = -25;
maxElev = 60;
initElev = 0;
soundServo[] = {"\ca\Weapons\Data\Sound\gun_elevate2", 0.001, 1.0};
weapons[] = {"M2"};
magazines[] = {"100Rnd_127x99_M2", "100Rnd_127x99_M2", "100Rnd_127x99_M2", "100Rnd_127x99_M2"};
gunnerOpticsModel = "\ca\Weapons\optika_empty";
gunnerForceOptics = false;
gunnerOpticsShowCursor = 0;
gunnerOutOpticsShowCursor = 0;
class Turrets {};
class ViewOptics {
initAngleX = 0;
minAngleX = -30;
maxAngleX = 30;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.42;
minFov = 0.22;
maxFov = 0.64;
};
};
};
class Damage {
tex[] = {};
mat[] = {"Ca\Tracked_E\M113\Data\m113_track.rvmat", "Ca\Tracked_E\M113\Data\m113_track.rvmat", "Ca\Tracked_E\M113\Data\m113_track_destruct.rvmat", "Ca\Tracked_E\M113\Data\m113_01.rvmat", "Ca\Tracked_E\M113\Data\m113_01.rvmat", "Ca\Tracked_E\M113\Data\m113_01_destruct.rvmat", "Ca\Tracked_E\M113\Data\m113_02.rvmat", "Ca\Tracked_E\M113\Data\m113_02.rvmat", "Ca\Tracked_E\M113\Data\m113_02_destruct.rvmat", "Ca\Tracked_E\M113\Data\cargo.rvmat", "Ca\Tracked_E\M113\Data\cargo.rvmat", "Ca\Tracked_E\M113\Data\cargo_destruct.rvmat", "Ca\Ca_E\data\default.rvmat", "Ca\Ca_E\data\default.rvmat", "Ca\Ca_E\data\default_destruct.rvmat"};
};
driverAction = "M113_Driver_EP1";
driverInAction = "M113_Driver_EP1";
getInAction = "GetInHigh";
getOutAction = "GetOutHigh";
cargoGetInAction[] = {"GetInLow"};
cargoGetOutAction[] = {"GetOutLow"};
cargoAction[] = {"M113_Cargo01_EP1", "M113_Cargo03_EP1", "M113_Cargo02_EP1", "M113_Cargo02_EP1", "M113_Cargo02_EP1", "M113_Cargo02_EP1", "M113_Cargo03_EP1", "M113_Cargo01_EP1", "M113_Cargo03_EP1", "M113_Cargo03_EP1", "M113_Cargo01_EP1"};
model = "\ca\Tracked_E\m113\m113";
canFloat = true;
initCargoAngleY = 90;
// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
threat[] = {0.9, 0.6, 0.6};
commanderCanSee = 2+16+32; transportMaxMagazines = 100;
gunnerCanSee = 2+16+32; transportMaxWeapons = 20;
driverCanSee = 2+16+32;
class Library {
crew = ""; libTextDesc = $STR_LIB_M113;
typicalCargo[] = {}; };
class TransportMagazines{}; hiddenSelections[] = {"Camo"};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
}; };
class M113_TK_EP1;
class M113_TK_EP1_DZ: M113_TK_EP1 { class M113Ambul_Base : M113_Base {
accuracy = 1000; // accuracy needed to recognize type of this target
vehicleClass = "Support";
picture = "\ca\tracked_e\Data\ui\Picture_m113_amb_CA.paa";
Icon = "\Ca\tracked_e\Data\ui\Icon_m113_amb_CA.paa";
mapSize = 5;
scope = private;
displayName = $STR_DN_M113_AMB;
class TransportMagazines {};
attendant = true;
hasGunner = false;
class Turrets {};
model = "\ca\Tracked_e\m113\M113_ambulance";
transportSoldier = 3;
// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
threat[] = {0.0, 0.0, 0.0};
cargoAction[] = {"M113_Cargo02_EP1", "M113_Cargo04_EP1", "M113_Cargo04_EP1"};
cargoIsCoDriver[] = {0};
transportMaxMagazines = 0;
transportMaxWeapons = 0;
LODTurnedOut = 1100;
class Damage {
tex[] = {};
mat[] = {"Ca\Tracked_E\M113\Data\m113_track.rvmat", "Ca\Tracked_E\M113\Data\m113_track.rvmat", "Ca\Tracked_E\M113\Data\m113_track_destruct.rvmat", "Ca\Tracked_E\M113\Data\m113_01.rvmat", "Ca\Tracked_E\M113\Data\m113_01.rvmat", "Ca\Tracked_E\M113\Data\m113_01_destruct.rvmat", "Ca\Tracked_E\M113\Data\m113_02.rvmat", "Ca\Tracked_E\M113\Data\m113_02.rvmat", "Ca\Tracked_E\M113\Data\m113_02_destruct.rvmat", "Ca\Tracked_E\M113\Data\cargo.rvmat", "Ca\Tracked_E\M113\Data\cargo.rvmat", "Ca\Tracked_E\M113\Data\cargo_destruct.rvmat", "Ca\Ca_E\data\default.rvmat", "Ca\Ca_E\data\default.rvmat", "Ca\Ca_E\data\default_destruct.rvmat"};
};
class Library {
libTextDesc = $STR_LIB_M113_AMB;
};
};
class M113Ambul_UN_EP1_DZ : M113Ambul_Base {
expansion = 1;
scope = public; scope = public;
side = TGuerrila; side = TGuerrila;
displayName = "M113 DZ"; faction = BIS_UN;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {"\ca\Tracked_E\M113\Data\m113a3_01_UN_co.paa"};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32; commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32; gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32; driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};
class M113_UN_EP1_DZ : M113_Base {
expansion = 1;
scope = public;
side = TGuerrila;
faction = BIS_UN;
crew = ""; crew = "";
typicalCargo[] = {}; typicalCargo[] = {};
class TransportMagazines{}; hiddenSelectionsTextures[] = {"\ca\Tracked_E\M113\Data\m113a3_01_UN_co.paa"};
class TransportMagazines {};
class TransportWeapons {};
transportMaxMagazines = 100; // Default: 100 transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20 transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default: //transportmaxbackpacks = ; // Default:
displayName = "M113 UN DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
};
class Turrets; // External class reference class M113Ambul_TK_EP1_DZ : M113Ambul_Base {
class MainTurret; // External class reference expansion = 1;
scope = public;
side = TGuerrila;
faction = BIS_TK;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {"\ca\Tracked_E\M113\Data\m113a3_01_TK_co.paa"};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};
class M113_TK_EP1_DZ : M113_Base {
expansion = 1;
scope = public;
side = TGuerrila;
faction = BIS_TK;
crew = "";
typicalCargo[] = {};
hiddenSelectionsTextures[] = {"\ca\Tracked_E\M113\Data\m113a3_01_TK_co.paa"};
class TransportMagazines {};
class TransportWeapons {};
displayName = "M113 TK DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
}; };
// Ammo Less // Ammo Less
class M113_UN_EP1_DZE: M113_UN_EP1_DZ { class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
displayName = "M113 AL"; displayName = "M113 UN AL";
class Turrets: Turrets { class Turrets: Turrets {
class MainTurret: MainTurret { class MainTurret: MainTurret {
magazines[] = {}; magazines[] = {};
@@ -52,44 +478,10 @@ class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
}; };
}; };
class M113_TK_EP1_DZE: M113_TK_EP1_DZ { class M113_TK_EP1_DZE: M113_TK_EP1_DZ {
displayName = "M113 AL"; displayName = "M113 TK AL";
class Turrets: Turrets { class Turrets: Turrets {
class MainTurret: MainTurret { class MainTurret: MainTurret {
magazines[] = {}; magazines[] = {};
}; };
}; };
};
// Unarmed
class M113Ambul_UN_EP1;
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1 {
scope = public;
side = TGuerrila;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};
class M113Ambul_TK_EP1;
class M113Ambul_TK_EP1_DZ: M113Ambul_TK_EP1 {
scope = public;
side = TGuerrila;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
}; };