diff --git a/SQF/dayz_code/actions/hotwire_veh.sqf b/SQF/dayz_code/actions/hotwire_veh.sqf index 0162f5761..52ec81f7e 100644 --- a/SQF/dayz_code/actions/hotwire_veh.sqf +++ b/SQF/dayz_code/actions/hotwire_veh.sqf @@ -20,7 +20,7 @@ if (_removed == 1) then { player addMagazine "ItemHotwireKit"; }; - player setVariable ["humanity",((player getVariable["humanity",0]) - 100),true]; // Player loses humanity for hotwiring a vehicle + -100 call player_humanityChange; // Player loses humanity for hotwiring a vehicle _vehType = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName"); if ((random 10) <= 7.5) then { @@ -42,4 +42,4 @@ if (_removed == 1) then { s_player_lockUnlock_crtl = -1; s_player_lockUnlockInside_ctrl = -1; -dayz_actionInProgress = false; \ No newline at end of file +dayz_actionInProgress = false;