diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp index bc4c39aa1..4fca68551 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/AW159.hpp @@ -31,7 +31,7 @@ class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF { gun = "obsGun"; animationSourceBody = "obsTurret"; animationSourceGun = "obsGun"; - stabilizedInAxes = 3; + stabilizedInAxes = "StabilizedInAxesBoth"; memoryPointGunnerOptics = "commanderview"; minElev = -40; maxElev = 20; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp index 2d46c11fe..0f12add23 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/KA60.hpp @@ -38,7 +38,7 @@ class Ka60_GL_PMC_DZ: Ka60_GL_PMC { initTurn = 80; soundServo[] = {"",0.01,1.0}; animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; + stabilizedInAxes = "StabilizedInAxesBoth"; gunBeg = "muzzle_1"; gunEnd = "chamber_1"; turretInfoType = "RscWeaponZeroing";