diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 464e877b0..ad0a55fe1 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -197,7 +197,7 @@ if (_characterID != "0") then { if (vehicle _character != _character) then { //[vehicle _character, "position"] call server_updateObject; if (!(vehicle _character in needUpdate_objects)) then { - diag_log format["DEBUG: Added to NeedUpdate=%1",vehicle _character]; + //diag_log format["DEBUG: Added to NeedUpdate=%1",vehicle _character]; needUpdate_objects set [count needUpdate_objects, vehicle _character]; }; };