CfgMagazines - still need script tweaks for buldables

This commit is contained in:
icomrade
2016-02-22 13:31:14 -05:00
parent ab2976f98c
commit 8cdc8e6e36
21 changed files with 1757 additions and 482 deletions

View File

@@ -59,7 +59,24 @@ class 2Rnd_12Gauge_Slug : 8Rnd_12Gauge_Slug
};
};
};
class 2Rnd_shotgun_74Slug: 2Rnd_12Gauge_Slug {
count=2;
class ItemActions {
class ReloadMag {
text="Combine to 8 rounds";
script="spawn player_reloadMag;";
use[]= {
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Slug",
"2Rnd_shotgun_74Slug"
};
output[]= {
"8Rnd_12Gauge_Slug" //USE THIS AMMO TYPE INSTEAD OF 8Rnd_B_Beneli_74Slug
};
};
};
};
/* Buckshot */
@@ -120,4 +137,23 @@ class 2Rnd_12Gauge_Buck : 8Rnd_12Gauge_Buck
};
};
};
};
class 2Rnd_shotgun_74Pellets: 2Rnd_12Gauge_Buck {
displayName="2Rnd. Pellets";
count=2;
class ItemActions {
class ReloadMag {
text="Combine to 8 rounds";
script="spawn player_reloadMag;";
use[]= {
"2Rnd_shotgun_74Pellets",
"2Rnd_shotgun_74Pellets",
"2Rnd_shotgun_74Pellets",
"2Rnd_shotgun_74Pellets"
};
output[]= {
"8Rnd_12Gauge_Buck" //USE THIS TYPE INSTEAD OF 8Rnd_B_Beneli_Pellets
};
};
};
};