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https://github.com/EpochModTeam/DayZ-Epoch.git
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CfgMagazines - still need script tweaks for buldables
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@@ -15,7 +15,7 @@ class ItemGenerator : CA_Magazine
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{
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text = $STR_ACTION_BUILD;
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script = "; [_id,'Build'] spawn player_build; r_action_count = r_action_count + 1;";
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require[] = {"ItemEtool"};
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require[] = {"ItemToolbox"};
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consume[] = {"ItemGenerator"};
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create = "Generator_DZ";
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};
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@@ -3,14 +3,14 @@
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//Materials
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#include "Wood.hpp"
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#include "Stone.hpp"
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#include "Sandbag.hpp"
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//#include "Sandbag.hpp"
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#include "MetalFenceItems.hpp"
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//Simple buildables
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#include "Tent.hpp"
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//#include "Tent.hpp" //in DZE/Misc
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#include "CamoNet.hpp"
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#include "TankTrap.hpp"
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#include "WireFence.hpp"
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//#include "TankTrap.hpp" //in DZE/Misc
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//#include "WireFence.hpp" //in DZE/Misc
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#include "BearTrap.hpp"
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#include "TripWire.hpp"
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@@ -1,3 +1,4 @@
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// IN DZE/MISC.HPP
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class ItemSandbag : CA_Magazine
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{
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scope = 2;
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@@ -1,3 +1,4 @@
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//TENT CONFIGS ARE FOND IN DZE/MISC.HPP
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class ItemTent : CA_Magazine
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{
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scope = 2;
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@@ -45,7 +45,7 @@ class ItemPlank : CA_Magazine
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};
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};
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};
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/* Redifined in DZE/Misc
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class PartWoodPile : CA_Magazine
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{
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scope = 2;
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@@ -56,4 +56,4 @@ class PartWoodPile : CA_Magazine
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picture = "\dayz_equip\textures\equip_woodPile_ca.paa";
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displayName = $STR_EQUIP_NAME_40;
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descriptionShort = $STR_EQUIP_DESC_40;
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};
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}; */
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