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Remove unused PVEH
I'm guessing the 1 in place of I in the PV names was intentional to work around some BE filter. If not, it should be changed in vanilla.
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@@ -75,11 +75,11 @@ if (isServer) then {
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"PVDZ_plr_Death" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
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"PVDZ_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) call server_playerSync;};
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"PVDZ_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
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"PVDZ_veh_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
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"PVDZ_plr_Login1" addPublicVariableEventHandler {_id = (_this select 1) call server_playerLogin};
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"PVDZ_plr_Login2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
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"PVDZ_plr_LoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
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"PVDZ_obj_Destroy" addPublicVariableEventHandler {(_this select 1) call server_deleteObj};
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"PVDZ_obj_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject; diag_log ("PublicEH");};
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"PVDZ_send" addPublicVariableEventHandler {(_this select 1) call server_sendToClient};
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"PVDZ_dayzCarBomb" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\actions\detonate_bomb.sqf";};
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//[player,[medical Array]];
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