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Remove unused PVEH
I'm guessing the 1 in place of I in the PV names was intentional to work around some BE filter. If not, it should be changed in vanilla.
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@@ -14,7 +14,7 @@ if (!isNull cursorTarget) then {
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_ent setDamage 1;
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} else {
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/* PVS/PVC - Skaronator */
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PVDZ_send = [_ent,"PZ_BreakLegs",[_ent,player]];
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PVDZ_send = [_ent,"Legs",[_ent,player]];
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publicVariableServer "PVDZ_send";
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};
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