Remove unused PVEH

I'm guessing the 1 in place of I in the PV names was intentional to work
around some BE filter. If not, it should be changed in vanilla.
This commit is contained in:
ebaydayz
2016-03-24 19:56:17 -04:00
parent ee13f4caf7
commit 8c7a7429af
9 changed files with 34 additions and 76 deletions

View File

@@ -12,8 +12,6 @@ REMOVE TOOL BREAKING, IT'S STUPID
dayz_serverObjectMonitor = []; IS REPLACED WITH PVDZE_serverObjectMonitor = [];
trap_monitor.fsm is no more!
NEW FNC PVDZE_hlt_Bleed -- THATS AN L change it to an I
////////////////////////////////////////
SELF ACTIONS VARIABLES
////////////////////////////////////////

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@@ -14,7 +14,7 @@ if (!isNull cursorTarget) then {
_ent setDamage 1;
} else {
/* PVS/PVC - Skaronator */
PVDZ_send = [_ent,"PZ_BreakLegs",[_ent,player]];
PVDZ_send = [_ent,"Legs",[_ent,player]];
publicVariableServer "PVDZ_send";
};

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@@ -16,8 +16,8 @@ if (_damage > 0) then {
_total = (damage _obj) + _damage;
if (!isServer) then {
PVDZ_obj_Save = [_obj,"objWallDamage",_total];
publicVariableServer "PVDZ_obj_Save";
PVDZ_veh_Save = [_obj,"objWallDamage",_total];
publicVariableServer "PVDZ_veh_Save";
} else {
[_obj,"objWallDamage",_total] call server_updateObject;
};

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@@ -37,8 +37,8 @@ if (local _unit) then {
_unit setHit [_selection, _total];
if (!isServer) then {
PVDZ_obj_Save = [_unit,"damage"];
publicVariableServer "PVDZ_obj_Save";
PVDZ_veh_Save = [_unit,"damage"];
publicVariableServer "PVDZ_veh_Save";
} else {
[_unit, "damage"] call server_updateObject;
};

View File

@@ -14,11 +14,11 @@ if (isServer) then {
[_unit, "killed"] call server_updateObject;
} else {
if (DZE_Debug_Damage && ((!isPlayer _unit) || ((isPlayer _unit) && (vehicle _unit != _unit) && (_unit != _killer)))) then {
PVDZ_obj_Save = [_unit, "killed",_killer];
PVDZ_veh_Save = [_unit, "killed",_killer];
} else {
PVDZ_obj_Save = [_unit, "killed"];
PVDZ_veh_Save = [_unit, "killed"];
};
publicVariableServer "PVDZ_obj_Save";
publicVariableServer "PVDZ_veh_Save";
};
// everyone removes their EH for this vehicle

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@@ -75,11 +75,11 @@ if (isServer) then {
"PVDZ_plr_Death" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
"PVDZ_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) call server_playerSync;};
"PVDZ_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
"PVDZ_veh_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
"PVDZ_plr_Login1" addPublicVariableEventHandler {_id = (_this select 1) call server_playerLogin};
"PVDZ_plr_Login2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
"PVDZ_plr_LoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
"PVDZ_obj_Destroy" addPublicVariableEventHandler {(_this select 1) call server_deleteObj};
"PVDZ_obj_Save" addPublicVariableEventHandler {(_this select 1) call server_updateObject; diag_log ("PublicEH");};
"PVDZ_send" addPublicVariableEventHandler {(_this select 1) call server_sendToClient};
"PVDZ_dayzCarBomb" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\actions\detonate_bomb.sqf";};
//[player,[medical Array]];