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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Move actualSpawnMarkerCount
thanks for the tip @ndavalos
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@@ -330,6 +330,18 @@ call server_plantSpawner; // Draw the pseudo random seeds
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[] execVM "\z\addons\dayz_server\system\scheduler\sched_init.sqf"; // launch the new task scheduler
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[] execVM "\z\addons\dayz_server\system\scheduler\sched_init.sqf"; // launch the new task scheduler
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createCenter civilian;
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createCenter civilian;
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actualSpawnMarkerCount = 0;
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// count valid spawn markers, since different maps have different amounts
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for "_i" from 0 to 10 do {
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if !([(getMarkerPos format["spawn%1",_i]), [0,0,0]] call BIS_fnc_areEqual) then {
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actualSpawnMarkerCount = actualSpawnMarkerCount + 1;
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} else {
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_i = 11; // exit since we did not find any further markers
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};
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};
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diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];
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if (isDedicated) then {endLoadingScreen;};
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if (isDedicated) then {endLoadingScreen;};
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allowConnection = true;
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allowConnection = true;
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sm_done = true;
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sm_done = true;
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@@ -476,15 +488,4 @@ _debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition se
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_vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];
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_vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];
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_vehicle_0 setPos _debugMarkerPosition;
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_vehicle_0 setPos _debugMarkerPosition;
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_vehicle_0 setVariable ["ObjectID","1",true];
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_vehicle_0 setVariable ["ObjectID","1",true];
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*/
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*/
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actualSpawnMarkerCount = 0;
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// count valid spawn markers, since different maps have different amounts
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for "_i" from 0 to 10 do {
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if !([(getMarkerPos format["spawn%1",_i]), [0,0,0]] call BIS_fnc_areEqual) then {
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actualSpawnMarkerCount = actualSpawnMarkerCount + 1;
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} else {
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_i = 11; // exit since we did not find any further markers
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};
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};
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diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];
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