diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 7fc54ba5e..7b98c8a72 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -1618,7 +1618,7 @@ class CfgVehicles { scope = 2; destrType = "DestructNo"; cost = 100; - offset[] = {0,1.5,0}; + offset[] = {0,1.5,0.55}; model = "\ca\misc\jezek_kov"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; @@ -1627,6 +1627,7 @@ class CfgVehicles { vehicleClass = "Fortifications"; constructioncount = 1; removeoutput[] = {{"ItemTankTrap",1}}; + nounderground = 0; }; // WorkBench_DZ class WorkBench_DZ: BuiltItems @@ -1645,6 +1646,7 @@ class CfgVehicles { constructioncount = 1; removeoutput[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}}; requireplot = 0; + nounderground = 0; }; // belt buckle @@ -1689,6 +1691,7 @@ class CfgVehicles { constructioncount = 1; removeoutput[] = {{"ItemGenerator",1}}; requireplot = 0; + nounderground = 0; }; class FuelPump_DZ: BuiltItems { @@ -1705,6 +1708,7 @@ class CfgVehicles { constructioncount = 2; removeoutput[] = {{"ItemFuelPump",1}}; requireplot = 0; + nounderground = 0; }; class Fort_RazorWire : BuiltItems { @@ -1720,6 +1724,7 @@ class CfgVehicles { destrType = "DestructTent"; armor = 100; GhostPreview = "Fort_RazorWirePreview"; + nounderground = 0; }; class Sandbag1_DZ: BuiltItems @@ -1736,6 +1741,7 @@ class CfgVehicles { vehicleClass = "Fortifications"; constructioncount = 3; removeoutput[] = {{"ItemSandbag",1}}; + nounderground = 0; }; class Land_HBarrier1_DZ : BuiltItems { @@ -1762,6 +1768,7 @@ class CfgVehicles { GhostPreview = "Land_HBarrier1Preview"; constructioncount = 4; removeoutput[] = {{"ItemSandbagLarge",1}}; + nounderground = 0; }; class Land_HBarrier3_DZ : BuiltItems { model = "\ca\misc2\HBarrier3.p3d"; @@ -1787,6 +1794,7 @@ class CfgVehicles { offset[] = {0,2.5,0}; constructioncount = 8; removeoutput[] = {{"ItemSandbagExLarge",1}}; + nounderground = 0; }; class SandNest_DZ : BuiltItems { @@ -1810,6 +1818,7 @@ class CfgVehicles { nameSound = "obj_house"; offset[] = {0,3,1}; removeoutput[] = {{"sandbag_nest_kit",1}}; + nounderground = 0; }; class Supply_Crate_DZE: MiningItems @@ -1941,19 +1950,20 @@ class CfgVehicles { vehicleClass = "Fortifications"; constructioncount = 2; removeoutput[] = {{"ItemFireBarrel_kit",1}}; - requireplot = 0; + nounderground = 0; }; class Gunrack1; class GunRack_DZ: Gunrack1 - { + { armor = 200; scope = 2; displayName = "Gun Rack"; - vehicleClass = "Fortifications"; - transportMaxWeapons = 20; - offset[] = {0,2.5,0}; - removeoutput[] = {{"ItemGunRackKit",1}}; - }; + vehicleClass = "Fortifications"; + transportMaxWeapons = 20; + offset[] = {0,2.5,0}; + removeoutput[] = {{"ItemGunRackKit",1}}; + nounderground = 0; + }; // modular class MetalFloor_DZ: ModularItems { @@ -2751,6 +2761,7 @@ class CfgVehicles { vehicleClass = "Fortifications"; removeoutput[] = {{"30m_plot_kit",1}}; requireplot = 0; + nounderground = 0; }; class USMC_WarfareBMGNest_M240; class M240Nest_DZ: USMC_WarfareBMGNest_M240 @@ -2895,6 +2906,7 @@ class CfgVehicles { removeoutput[] = {{"ItemCorrugated",1}}; displayName = "Corrugated Fence"; vehicleClass = "Fortifications"; + nounderground = 0; }; class Land_kulna; @@ -2910,6 +2922,7 @@ class CfgVehicles { transportMaxWeapons = 10; transportMaxBackpacks = 5; constructioncount = 5; + nounderground = 0; }; class Land_Shed_wooden; class Wooden_shed_DZ: Land_Shed_wooden @@ -2924,6 +2937,7 @@ class CfgVehicles { transportMaxMagazines = 200; transportMaxWeapons = 20; transportMaxBackpacks = 10; + nounderground = 0; }; class Wall_FenW2_6_EP1; @@ -3139,6 +3153,7 @@ class CfgVehicles { constructioncount = 1; offset[] = {0,2.5,0}; requireplot = 0; + nounderground = 0; }; class TentStorageDomed: TentStorage { @@ -3175,7 +3190,6 @@ class CfgVehicles { transportMaxBackpacks = 10; lockedClass = "VaultStorageLocked"; packedClass = "WeaponHolder_ItemVault"; - requireplot = 0; }; class VaultStorageLocked: Land_A_tent { @@ -3192,6 +3206,7 @@ class CfgVehicles { lockable = 4; unlockedClass = "VaultStorage"; requireplot = 0; + nounderground = 0; }; class LockboxStorageLocked: Land_A_tent @@ -3207,7 +3222,8 @@ class CfgVehicles { offset[] = {0,1.5,0.5}; lockable = 2; unlockedClass = "LockboxStorage"; - + nounderground = 0; + requireplot = 0; }; class LockboxStorage: Land_A_tent {