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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
@@ -2,8 +2,11 @@
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sched_playerActions = {
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HIDE_FSM_VARS
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call fnc_usec_selfActions;
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call fnc_usec_damageActions;
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if (!dayz_actionInProgress) then {
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call fnc_usec_selfActions;
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call fnc_usec_damageActions;
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};
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//combat check
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if ((player getVariable ["combattimeout",0] < diag_tickTime) && {player getVariable ["inCombat",false]}) then {
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