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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-17 09:53:21 +03:00
@@ -44,7 +44,7 @@ if (_byPassChecks == "") then { _byPassChecks = "BaseItems" };
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if (_ghost == "") then { _ghost = _classname; };
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//Remove tents and stashes from new collision system until we find a better way then build tent for hiding items.
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_isCollisionBypass = if (isText (configFile >> _isClass >> _item >> _classType >> _action >> "bypassCollision")) then { true } else { false };
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_isCollisionBypass = (isText (configFile >> _isClass >> _item >> _classType >> _action >> "bypassCollision"));
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_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
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_keepOnSlope = 0 == (getNumber (configFile >> "CfgVehicles" >> _classname >> "canbevertical"));
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