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@@ -64,7 +64,7 @@ _maintain = {
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_wealth = player getVariable[Z_MoneyVariable,0];
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if (Z_SingleCurrency) then {
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_enoughMoney = if (_wealth >= _amount) then { true } else { false };
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_enoughMoney = (_wealth >= _amount);
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} else {
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Z_Selling = false; // Initialize gem currency before Z_canAfford.
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_moneyInfo = _amount call Z_canAfford;
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