Allow filling generator and destroying tent with barrel and 5L

This commit is contained in:
ebaydayz
2016-05-19 20:44:34 -04:00
parent d01446414c
commit 8beb6e9666
2 changed files with 15 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
private ["_vehicle","_started","_finished","_animState","_isMedic","_soundSource"];
private ["_vehicle","_started","_finished","_animState","_isMedic","_soundSource","_fuelCan","_emptyCan"];
if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_24" call dayz_rollingMessages;};
DZE_ActionInProgress = true;
@@ -49,13 +49,21 @@ if(!_finished) then {
localize "str_epoch_player_26" call dayz_rollingMessages;
};
_fuelCan = nil;
{
if (_x in magazines player) exitWith {
_fuelCan = _x;
};
} count DayZ_fuelCans;
if (_finished) then {
// take jerry can && replace with empty
// take fuel can and replace with empty
if(!(_vehicle getVariable ["GeneratorFilled", false]) && ("ItemJerrycan" in magazines player)) then {
if(!(_vehicle getVariable ["GeneratorFilled", false]) && !isNil "_fuelCan") then {
if(([player,"ItemJerrycan"] call BIS_fnc_invRemove) == 1) then {
player addMagazine "ItemJerrycanEmpty";
if(([player,_fuelCan] call BIS_fnc_invRemove) == 1) then {
_emptyCan = getText (configFile >> "CfgMagazines" >> _fuelCan >> "emptycan");
player addMagazine _emptyCan;
// mark as once filled
_vehicle setVariable ["GeneratorFilled", true,true];

View File

@@ -485,7 +485,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
//destroy tents
//Located in variables Dayz_Ignators = ["ItemMatchbox","Item5Matchbox","Item4Matchbox","Item3Matchbox","Item2Matchbox","Item1Matchbox"];
_hasIgnators = {_x in Dayz_Ignators} count _itemsPlayer > 0;
if ((_hasFuel20 or _hasFuel5) && _hasIgnators) then {
if ((_hasFuel20 or _hasFuel5 or _hasBarrel) && _hasIgnators) then {
if (s_player_destorytent < 0) then {
s_player_destorytent = player addAction [localize "str_actions_self_destorytent", "\z\addons\dayz_code\actions\player_destroyTent.sqf",_cursorTarget, 0, false, true];
};
@@ -928,7 +928,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
if (_cursorTarget getVariable ["GeneratorFilled", false]) then {
s_player_fillgen = player addAction [localize "STR_EPOCH_ACTIONS_GENERATOR2", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",_cursorTarget, 0, false, true];
} else {
if (_hasFuel20) then {
if (_hasFuel20 or _hasFuel5 or _hasBarrel) then {
s_player_fillgen = player addAction [localize "STR_EPOCH_ACTIONS_GENERATOR3", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",_cursorTarget, 0, false, true];
};
};