From 8bc7a3a52b4ac8199ae803ed203d23eb9ba99f6d Mon Sep 17 00:00:00 2001 From: Skaronator Date: Wed, 8 Jan 2014 18:42:37 +0100 Subject: [PATCH] Add BAF_Merlin_DZE w/o radar --- SQF/dayz_code/Configs/cfgVehicles.hpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 64e95a1be..7de53e520 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -487,7 +487,18 @@ class CfgVehicles { // SEA // #include "CfgVehicles\SEA\RHIB.hpp" - + class BAF_Merlin_HC3_D; + class BAF_Merlin_DZE : BAF_Merlin_HC3_D { + scope = 2; + crew = ""; + typicalCargo[] = {}; + commanderCanSee = 2+16+32; + gunnerCanSee = 2+16+32; + driverCanSee = 2+16+32; + transportMaxWeapons = 5; + transportMaxMagazines = 25; + transportmaxbackpacks = 3; + }; class MV22; class MV22_DZ : MV22 { accuracy = 1000; @@ -500,7 +511,7 @@ class CfgVehicles { driverCanSee = 2+16+32; transportMaxWeapons = 20; transportMaxMagazines = 400; - transportmaxbackpacks = 10; + transportmaxbackpacks = 10; }; class RubberBoat; class PBX: RubberBoat {