diff --git a/Server Files/MPMissions/DayZ_Epoch_23.Ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.Ovaron/init.sqf new file mode 100644 index 000000000..be858fbb4 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_23.Ovaron/init.sqf @@ -0,0 +1,89 @@ +/* + For DayZ Epoch + Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz +*/ +startLoadingScreen ["","RscDisplayLoadCustom"]; +cutText ["","BLACK OUT"]; +enableSaving [false, false]; + +//REALLY IMPORTANT VALUES +dayZ_instance = 11; //The instance +dayzHiveRequest = []; +initialized = false; +dayz_previousID = 0; + +//disable greeting menu +player setVariable ["BIS_noCoreConversations", true]; +//disable radio messages to be heard and shown in the left lower corner of the screen +enableRadio false; + +// DayZ Epoch config +spawnShoremode = 1; // Default = 1 (on shore) +spawnArea= 1500; // Default = 1500 +MaxHeliCrashes= 5; // Default = 5 +MaxVehicleLimit = 300; // Default = 50 +MaxDynamicDebris = 500; // Default = 100 +dayz_MapArea = 14000; // Default = 10000 +dayz_maxLocalZombies = 30; // Default = 30 + +dayz_paraSpawn = false; + +dayz_sellDistance_vehicle = 10; +dayz_sellDistance_boat = 30; +dayz_sellDistance_air = 40; + +dayz_maxAnimals = 8; // Default: 8 +dayz_tameDogs = true; +DynamicVehicleDamageLow = 0; // Default: 0 +DynamicVehicleDamageHigh = 100; // Default: 100 + +DZE_BuildOnRoads = false; // Default: False + +EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; +dayz_fullMoonNights = true; + +//Load in compiled functions +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) +progressLoadingScreen 0.1; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers +progressLoadingScreen 0.2; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical +progressLoadingScreen 0.4; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions +progressLoadingScreen 0.5; +call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 1.0; + +"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; + +if (isServer) then { + call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf"; + //Compile vehicle configs + + // Add trader citys + _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; +}; + +if (!isDedicated) then { + //Conduct map operations + 0 fadeSound 0; + waitUntil {!isNil "dayz_loadScreenMsg"}; + dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); + + //Run the player monitor + _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; + _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; + + + //anti Hack + [] execVM "\z\addons\dayz_code\system\antihack.sqf"; + + //Lights + //[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; +}; +#include "\z\addons\dayz_code\system\REsec.sqf" +//Start Dynamic Weather +execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; + +#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"