diff --git a/CHANGE LOG 1.0.6.2.txt b/CHANGE LOG 1.0.6.2.txt
index 844f22d43..950ba4f91 100644
--- a/CHANGE LOG 1.0.6.2.txt
+++ b/CHANGE LOG 1.0.6.2.txt
@@ -11,6 +11,7 @@
[FIXED] Removing a trap with no room in your gear will no longer delete the trap.
[FIXED] Player_forceSave is now called correctly when the abort menu is opened. It was previously using the wrong variable and time.
[FIXED] The unconscious wake up animation can no longer be skipped by using a bandage or other right click actions.
+[FIXED] Sharpening a knife will no longer delete one if the player already had a fully sharpened knife on their toolbelt (duplicate weapon).
[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
diff --git a/SQF/dayz_code/actions/player_sharpen.sqf b/SQF/dayz_code/actions/player_sharpen.sqf
index 94eef7ce5..41b224068 100644
--- a/SQF/dayz_code/actions/player_sharpen.sqf
+++ b/SQF/dayz_code/actions/player_sharpen.sqf
@@ -30,16 +30,17 @@ if (player hasWeapon _item) then {
_displayName = getText (configFile >> "CfgWeapons" >> _item >> "displayName");
player removeMagazine _waterUsed;
- Player removeWeapon _item;
+ player removeWeapon _item;
- Player addWeapon _repair;
+ if !(player hasWeapon _repair) then {
+ player addWeapon _repair;
+ } else {
+ //Drop sharpened knife if player already has one. Prevents duplicate tool.
+ [_repair,2,1] call fn_dropItem;
+ format[localize "str_actions_noroom",_repair] call dayz_rollingMessages;
+ };
- if (_waterUsed in ["ItemWaterBottle","ItemWaterBottleInfected","ItemWaterBottleSafe","ItemWaterBottleBoiled","ItemWaterBottleHerbal"]) then {
- player addMagazine "ItemWaterBottleUnfilled";
- };
- if (_waterUsed in ["ItemCanteen","ItemCanteenInfected","ItemCanteenSafe","ItemCanteenBoiled","ItemCanteenHerbal"]) then {
- player addMagazine "ItemCanteenEmpty";
- };
+ player addMagazine (getText(configFile >> "CfgMagazines" >> _waterUsed >> "containerEmpty"));
//Remove Later
player removeMagazine "equip_brick";
diff --git a/SQF/dayz_code/compile/fn_addDuplicateTool.sqf b/SQF/dayz_code/compile/fn_addDuplicateTool.sqf
index c0802fb3c..0d7a73dd1 100644
--- a/SQF/dayz_code/compile/fn_addDuplicateTool.sqf
+++ b/SQF/dayz_code/compile/fn_addDuplicateTool.sqf
@@ -21,7 +21,7 @@ if (_this in items player) then {
_bag addWeaponCargoGlobal [_this,1];
} else {
[_this,2,1] call fn_dropItem;
- systemChat format[localize "str_epoch_player_314",_this];
+ systemChat format[localize "str_actions_noroom",_this];
};
} else {
//Remove melee magazines (BIS_fnc_invAdd fix)
@@ -30,7 +30,7 @@ if (_this in items player) then {
if !([player,_this] call BIS_fnc_invAdd) then {
systemChat localize "str_epoch_player_107";
[_this,2,1] call fn_dropItem;
- systemChat format[localize "str_epoch_player_314",_this];
+ systemChat format[localize "str_actions_noroom",_this];
};
true call dz_fn_meleeMagazines;
};
\ No newline at end of file
diff --git a/SQF/dayz_code/compile/fn_dynamicTool.sqf b/SQF/dayz_code/compile/fn_dynamicTool.sqf
index 2c63c857c..c26979954 100644
--- a/SQF/dayz_code/compile/fn_dynamicTool.sqf
+++ b/SQF/dayz_code/compile/fn_dynamicTool.sqf
@@ -40,6 +40,7 @@ switch (_this select 0) do {
//Drop dull knife or empty matchbox if player already has one. Prevents duplicate tool.
player removeWeapon _remaining;
[_remaining,2,1] call fn_dropItem;
+ format[localize "str_actions_noroom",_remaining] call dayz_rollingMessages;
};
player addWeapon _remaining;
};
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 7d5579b8d..a3026bb88 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -1402,6 +1402,14 @@
Vous n'avez plus de place. Tout est tombé sur le sol.
Du hast keinen Platz mehr und lässt alles auf den Boden fallen.
+
+ %1 is already in your inventory. Dropping on the ground!
+ %1 ist bereits in deinem Inventar. Fallenlassen auf den Boden!
+ %1 уже в вашем инвентаре. Сброшено на землю!
+ %1 is al in je inventaris. Het laten vallen op de grond!
+ %1 est déjà dans votre inventaire. Déposer sur le terrain!
+ %1 je již ve vašem inventáři. Pád na zem!
+
A hose would be needed to do this.
Для этого нужен шланг.
@@ -13285,14 +13293,6 @@
%1 est déjà dans votre inventaire. Ajout d'un sac à dos!
%1 je již ve vašem inventáři. Přidání do batoh!
-
- %1 is already in your inventory. Dropping on the ground!
- %1 ist bereits in deinem Inventar. Fallenlassen auf den Boden!
- %1 уже в вашем инвентаре. Сброшено на землю!
- %1 is al in je inventaris. Het laten vallen op de grond!
- %1 est déjà dans votre inventaire. Déposer sur le terrain!
- %1 je již ve vašem inventáři. Pád na zem!
-
%1 is restricted.
%1 ist gesperrt.