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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
#735 localize more (vehicle repair/salvage, etc)
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@@ -286,7 +286,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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If(DZE_AllowCargoCheck) then {
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if((_isVehicle or _isTent or _isnewstorage) and _isAlive and !_isMan and !locked _cursorTarget) then {
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if (s_player_checkGear < 0) then {
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s_player_checkGear = player addAction ["Cargo Check", "\z\addons\dayz_code\actions\cargocheck.sqf",_cursorTarget, 1, true, true, "", ""];
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s_player_checkGear = player addAction [localize "STR_EPOCH_PLAYER_CARGO", "\z\addons\dayz_code\actions\cargocheck.sqf",_cursorTarget, 1, true, true, "", ""];
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};
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} else {
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player removeAction s_player_checkGear;
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@@ -650,8 +650,8 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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if ((dayz_myCursorTarget != _cursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage _cursorTarget < 1) and !_isDisallowRepair) then {
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if (s_player_repair_crtl < 0) then {
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dayz_myCursorTarget = _cursorTarget;
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_menu = dayz_myCursorTarget addAction ["Repair Vehicle", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
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_menu1 = dayz_myCursorTarget addAction ["Salvage Vehicle", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
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_menu = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_REPAIR", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
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_menu1 = dayz_myCursorTarget addAction [localize "STR_EPOCH_PLAYER_SALVAGE", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
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s_player_repairActions set [count s_player_repairActions,_menu];
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s_player_repairActions set [count s_player_repairActions,_menu1];
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s_player_repair_crtl = 1;
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@@ -697,11 +697,11 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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} forEach (_traderMenu select 1);
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// Database menu
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_buy = player addAction ["Trader Menu", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 99, true, false, "",""];
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_buy = player addAction [localize "STR_EPOCH_PLAYER_289", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 99, true, false, "",""];
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s_player_parts set [count s_player_parts,_buy];
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// Add static metals trader options under sub menu
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_metals_trader = player addAction ["Trade Metals", "\z\addons\dayz_code\actions\trade_metals.sqf",["na"], 0, true, false, "",""];
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_metals_trader = player addAction [localize "STR_EPOCH_PLAYER_301", "\z\addons\dayz_code\actions\trade_metals.sqf",["na"], 0, true, false, "",""];
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s_player_parts set [count s_player_parts,_metals_trader];
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};
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