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Fix abort and gear menu staying open at same time
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@@ -253,7 +253,7 @@ if (_proceed && _success) then {
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_item setposATL _iPos;
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player reveal _item;
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DZE_GearCheckBypass = true; //Bypass gear menu checks since dialog will always open on item
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player action ["Gear", _item];
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};
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} else {
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