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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
player_build optimisations
This commit is contained in:
@@ -193,8 +193,7 @@ if (_hasrequireditem) then {
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cutText ["Planning construction: PgUp = raise, PgDn = lower, Q or E = flip 180, and Space-Bar to build.", "PLAIN DOWN"];
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cutText ["Planning construction: PgUp = raise, PgDn = lower, Q or E = flip 180, and Space-Bar to build.", "PLAIN DOWN"];
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_previewCounter = 60;
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_previewCounter = 60;
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_objHupDiff = 0;
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_objHDiff = 0;
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_objHdwnDiff = 0;
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while {_isOk} do {
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while {_isOk} do {
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@@ -261,35 +260,29 @@ if (_hasrequireditem) then {
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if(_zheightdirection == "up") then {
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if(_zheightdirection == "up") then {
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_position set [2,((_position select 2)+0.1)];
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_position set [2,((_position select 2)+0.1)];
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_objHupDiff = _objHupDiff + 0.1;
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_objHDiff = _objHDiff + 0.1;
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_objHdwnDiff = _objHdwnDiff - 0.1;
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};
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};
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if(_zheightdirection == "down") then {
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if(_zheightdirection == "down") then {
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_position set [2,((_position select 2)-0.1)];
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_position set [2,((_position select 2)-0.1)];
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_objHdwnDiff = _objHdwnDiff + 0.1;
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_objHDiff = _objHDiff - 0.1;
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_objHupDiff = _objHupDiff - 0.1;
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};
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};
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if(_zheightdirection == "up_alt") then {
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if(_zheightdirection == "up_alt") then {
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_position set [2,((_position select 2)+1)];
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_position set [2,((_position select 2)+1)];
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_objHupDiff = _objHupDiff + 1;
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_objHupDiff = _objHupDiff + 1;
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_objHdwnDiff = _objHdwnDiff - 1;
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};
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};
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if(_zheightdirection == "down_alt") then {
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if(_zheightdirection == "down_alt") then {
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_position set [2,((_position select 2)-1)];
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_position set [2,((_position select 2)-1)];
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_objHdwnDiff = _objHdwnDiff + 1;
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_objHDiff = _objHDiff - 1;
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_objHupDiff = _objHupDiff - 1;
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};
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};
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if(_zheightdirection == "up_ctrl") then {
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if(_zheightdirection == "up_ctrl") then {
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_position set [2,((_position select 2)+0.01)];
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_position set [2,((_position select 2)+0.01)];
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_objHupDiff = _objHupDiff + 0.01;
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_objHupDiff = _objHupDiff + 0.01;
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_objHdwnDiff = _objHdwnDiff - 0.01;
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};
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};
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if(_zheightdirection == "down_ctrl") then {
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if(_zheightdirection == "down_ctrl") then {
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_position set [2,((_position select 2)-0.01)];
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_position set [2,((_position select 2)-0.01)];
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_objHdwnDiff = _objHdwnDiff + 0.01;
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_objHDiff = _objHDiff - 0.01;
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_objHupDiff = _objHupDiff - 0.01;
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};
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};
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_object setDir (getDir _object);
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_object setDir (getDir _object);
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@@ -302,7 +295,7 @@ if (_hasrequireditem) then {
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};
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};
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sleep 1;
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sleep 0.1;
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_location2 = getPosATL player;
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_location2 = getPosATL player;
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@@ -323,7 +316,7 @@ if (_hasrequireditem) then {
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deleteVehicle _object;
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deleteVehicle _object;
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};
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};
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cutText [format["%1",_previewCounter], "PLAIN DOWN"];
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[format["<t size='0.6'>Time left to build: %1</t>",(ceil(_previewCounter))],0,0.8,0.1,0,0,8] spawn BIS_fnc_dynamicText;
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if(_previewCounter <= 0) exitWith {
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if(_previewCounter <= 0) exitWith {
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_isOk = false;
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_isOk = false;
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@@ -333,9 +326,9 @@ if (_hasrequireditem) then {
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deleteVehicle _object;
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deleteVehicle _object;
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};
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};
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_previewCounter = _previewCounter - 1;
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_previewCounter = _previewCounter - 0.1;
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if((_objHdwnDiff > 5) or (_objHupDiff > 5)) exitWith {
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if(abs(_objHDiff) > 5) exitWith {
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_isOk = false;
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_isOk = false;
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_cancel = true;
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_cancel = true;
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_reason = "Cannot move up or down more than 5 meters";
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_reason = "Cannot move up or down more than 5 meters";
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