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fixed tents floating when packed on top of another object with roadway.
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@@ -24,7 +24,8 @@ if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_packtent =
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_obj setVariable["packing",1];
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_dir = direction _obj;
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_pos = getposATL _obj;
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_pos = _obj getVariable["OEMPos",(getposATL _obj)];
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_dis=20;
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_sfx = "tentpack";
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