add another female skin and bandit skins. Trader checks for inventory
space for purchases
This commit is contained in:
vbawol
2013-01-21 21:43:46 -06:00
parent d49584eae2
commit 8700946793
7 changed files with 113 additions and 68 deletions

View File

@@ -1341,6 +1341,7 @@ class CfgVehicles
};
};
class Soldier_Crew_PMC;
class Soldier_Bodyguard_M4_PMC;
class Survivor1_DZ: Soldier_Crew_PMC
{
displayName = "$STR_CHAR_1";
@@ -1375,7 +1376,7 @@ class CfgVehicles
init = "(_this select 0) setObjectTexture [0,[""\Ca\Characters_PMC\PMC_soldier\Data\bauer_2_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_3_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_4_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\bauer_5_co.paa""] select floor random 4]; (_this select 0) setObjectTexture [1,[""ca\characters_pmc\pmc_soldier\data\bauer_gear_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_1_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_2_co.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\Bauer_Gear_3_co.paa""] select floor random 4]; (_this select 0) setObjectTexture [2,[""\Ca\Characters_PMC\PMC_soldier\Data\HeadGear_CO.paa"",""\Ca\Characters_PMC\PMC_soldier\Data\HeadGear_1_CO.paa""] select floor random 2]";
};
};
class SurvivorW2_DZ: Soldier_Crew_PMC
class SurvivorW2_DZ: Soldier_Bodyguard_M4_PMC
{
displayName = "$STR_CHAR_1";
side = 1;
@@ -1574,12 +1575,12 @@ class CfgVehicles
side = 1;
model = "\dayz\characters\woman_bandit";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\baker_co.paa"};
hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\european_woman_01_co.paa"};
};
class SurvivorW3_DZ: SurvivorW2_DZ
{
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters_e\Woman\Baker\Data\european_woman_01_co.paa"};
hiddenSelectionsTextures[] = {"\ca\characters_e\woman\baker\data\european_woman_01_co.paa"};
};
class Citizen1;
class PZombie_VB: Citizen1