add another female skin and bandit skins. Trader checks for inventory
space for purchases
This commit is contained in:
vbawol
2013-01-21 21:43:46 -06:00
parent d49584eae2
commit 8700946793
7 changed files with 113 additions and 68 deletions

View File

@@ -16,17 +16,29 @@ _qty = {_x == _part_in} count magazines player;
if (_qty >= _qty_in) then {
for "_x" from 1 to _qty_in do {
player removeMagazine _part_in;
if(_buy_o_sell == "buy") then {
_config = (configFile >> "cfgMagazines" >> _part_out);
_isOk = [player,_config] call BIS_fnc_invAdd;
} else {
_isOk = true;
};
for "_x" from 1 to _qty_out do {
player addMagazine _part_out;
};
// [player,"repair",0,false] call dayz_zombieSpeak;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
if (_isOk) then {
for "_x" from 1 to _qty_in do {
player removeMagazine _part_in;
};
for "_x" from 1 to _qty_out do {
player addMagazine _part_out;
};
// [player,"repair",0,false] call dayz_zombieSpeak;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
} else {
cutText [localize "STR_DAYZ_CODE_2", "PLAIN DOWN"];
};
} else {
_needed = _qty_in - _qty;
cutText [format[("Need %1 More %2"),_needed,_textPartIn] , "PLAIN DOWN"];