Land Vehicle overhaul

This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
This commit is contained in:
A Man
2020-01-23 00:10:41 +01:00
parent e1e80e520f
commit 86f59b7de4
38 changed files with 1488 additions and 2472 deletions

View File

@@ -349,6 +349,7 @@ class CfgVehicles
};
};
class BRDM2_Base;
class HouseBase;
class Ruins: HouseBase {};
class House : HouseBase
@@ -367,6 +368,7 @@ class CfgVehicles
class M1030_base;
class MMT_base;
class Bicycle;
class Old_bike_base_EP1 : Bicycle
{
class Reflectors
@@ -385,8 +387,6 @@ class CfgVehicles
};
};
class Old_moto_base;
class Ikarus_base;
class Ural_Base;
#include "RepairParts.hpp" //names for all reapir parts. Needs moving to hitpoints
//ZEDS
@@ -407,7 +407,8 @@ class CfgVehicles
//Cars
#include "Car\HMMWV.hpp"
#include "Car\ArmoredSUV.hpp"
#include "Car\BTR40.hpp"
#include "Car\BTR40.hpp"
#include "Car\BTR60.hpp"
#include "Car\BTR90.hpp"
#include "Car\datsun.hpp"
#include "Car\Gaz_Vodnik.hpp"
@@ -438,6 +439,7 @@ class CfgVehicles
#include "Car\Dingo.hpp"
#include "Car\Octavia.hpp"
#include "Car\Tatra_T810.hpp"
#include "Car\BMP2.hpp"
//Helicopters
#include "Helicopter\MI17.hpp"
#include "Helicopter\UH1H.hpp"