Add launcher handling to advanced trading

This commit is contained in:
ebaydayz
2016-10-31 13:07:07 -04:00
parent cd48b883a7
commit 866358e4d0
10 changed files with 125 additions and 17 deletions

View File

@@ -68,7 +68,7 @@
[CHANGED] With R3Fweight on overburdened players are now forced to move slowly instead of being knocked out. The scream was also removed. #1145 @icomrade @ebaydayz
[CHANGED] Abort and respawn are now disabled immediately in the pause menu onLoad to compensate for low fps delay. @ebaydayz
[CHANGED] Player_onPause is now customizable by admins along with the new unscheduled fn_pauseMenuChecks. #1340 @Rimblock @ebaydayz
[CHANGED] Satchel charges and mines now take one inventory slot instead of two. @ebaydayz
[CHANGED] Satchel charges, mines and launcher rounds now take one inventory slot instead of multiple. @ebaydayz
[FIXED] Zombies now target and attack players correctly with 1.8.8 code
[FIXED] Server position sync bug after falling unconscious. Fixes AI on server not seeing the player after knock out and position revert after relog. #1522 @ebaydayz