From 864b282aaf2e6a8bf2088917fd2dc1f0c086d8d4 Mon Sep 17 00:00:00 2001 From: vbawol Date: Mon, 4 Mar 2013 11:13:20 -0600 Subject: [PATCH] dingor mission files --- .../DayZ_Epoch_6.Dingor/description.ext | 6 +- MPMissions/DayZ_Epoch_6.Dingor/init.sqf | 34 +- MPMissions/DayZ_Epoch_6.Dingor/mission.sqf | 1443 +++++++++++++++++ MPMissions/DayZ_Epoch_6.Dingor/mission.sqm | 11 +- .../DayZ_Epoch_6.Dingor/server_traders.sqf | 0 5 files changed, 1480 insertions(+), 14 deletions(-) create mode 100644 MPMissions/DayZ_Epoch_6.Dingor/mission.sqf create mode 100644 MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf diff --git a/MPMissions/DayZ_Epoch_6.Dingor/description.ext b/MPMissions/DayZ_Epoch_6.Dingor/description.ext index 71f90661d..46d1daf4d 100644 --- a/MPMissions/DayZ_Epoch_6.Dingor/description.ext +++ b/MPMissions/DayZ_Epoch_6.Dingor/description.ext @@ -1,12 +1,16 @@ respawn = "BASE"; respawndelay = 5; -onLoadMission="DayZ_Epoch Dingor"; +onLoadMission="DayZ Epoch Dingor"; OnLoadIntro = "Welcome to Dingor Island"; OnLoadIntroTime = False; OnLoadMissionTime = False; disabledAI = true; disableChannels[]={0,2,6}; enableItemsDropping=0; +#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h" + +onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf"; +loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; class Header { diff --git a/MPMissions/DayZ_Epoch_6.Dingor/init.sqf b/MPMissions/DayZ_Epoch_6.Dingor/init.sqf index d9e2518d0..cd9a5e74d 100644 --- a/MPMissions/DayZ_Epoch_6.Dingor/init.sqf +++ b/MPMissions/DayZ_Epoch_6.Dingor/init.sqf @@ -1,24 +1,32 @@ -startLoadingScreen ["","DayZ_loadingScreen"]; /* INITILIZATION */ +startLoadingScreen ["","RscDisplayLoadCustom"]; +cutText ["","BLACK OUT"]; enableSaving [false, false]; //REALLY IMPORTANT VALUES dayZ_instance = 6; //The instance -hiveInUse = true; +dayzHiveRequest = []; initialized = false; dayz_previousID = 0; -// AMP config +//disable greeting menu +player setVariable ["BIS_noCoreConversations", true]; +//disable radio messages to be heard and shown in the left lower corner of the screen +enableRadio false; + +// Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea = 1500; // Default = 1500 MaxHeliCrashes= 5; // Default = 5 -MaxVehicleLimit = 50; // Default = 50 -MaxDynamicDebris = 100; // Default = 100 +MaxVehicleLimit = 250; // Default = 50 +MaxDynamicDebris = 250; // Default = 100 dayz_MapArea = 12000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 + +//Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) progressLoadingScreen 0.1; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers @@ -26,6 +34,8 @@ progressLoadingScreen 0.2; call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions +progressLoadingScreen 0.5; +call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; @@ -38,22 +48,26 @@ waitUntil {time > 3}; if ((!isServer) && (player != player)) then { - waitUntil {player == player}; + waitUntil {player == player}; waitUntil {time > 3}; }; if (isServer) then { - //Run the server monitor - hiveInUse = true; - _serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf"; + call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs + + // Add trader citys + _nil = [] execVM "mission.sqf"; + _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; - 0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60]; + waitUntil {!isNil "dayz_loadScreenMsg"}; + dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; + _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf"; }; \ No newline at end of file diff --git a/MPMissions/DayZ_Epoch_6.Dingor/mission.sqf b/MPMissions/DayZ_Epoch_6.Dingor/mission.sqf new file mode 100644 index 000000000..00e457d1a --- /dev/null +++ b/MPMissions/DayZ_Epoch_6.Dingor/mission.sqf @@ -0,0 +1,1443 @@ +_this = createCenter civilian; +_center_1 = _this; + +_group_1 = createGroup _center_1; + +_unit_2 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"]; + _unit_2 = _this; + _this setDir 13.246977; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_1 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4259.7813, 4481.9922, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1 = _this; + _this setPos [4259.7813, 4481.9922, 3.8146973e-006]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4259.8442, 4481.999, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setPos [4259.8442, 4481.999, 7.6293945e-006]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.189, 4479.7954, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setPos [4260.189, 4479.7954, 0]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4259.2642, 4479.4463, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setPos [4259.2642, 4479.4463, 3.8146973e-006]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.1787, 4484.5254, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setPos [4260.1787, 4484.5254, 3.8146973e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.5479, 4486.4893, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setPos [4260.5479, 4486.4893, -1.1444092e-005]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.8511, 4488.0884, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_12 = _this; + _this setPos [4260.8511, 4488.0884, -7.6293945e-006]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4261.0244, 4489.0308, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setPos [4261.0244, 4489.0308, -7.6293945e-006]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4261.897, 4489.5439, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setPos [4261.897, 4489.5439, 3.8146973e-006]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4257.1494, 4489.6807, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setPos [4257.1494, 4489.6807, 7.6293945e-006]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4098.4092, 4329.665, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 118.27595; + _this setPos [4098.4092, 4329.665, -5.3405762e-005]; +}; + +_unit_11 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"]; + _unit_11 = _this; + _this setDir 7.3076472; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["Desk", [3011.8303, 5935.6201, 3.8947544], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setDir -180.86284; + _this setPos [3011.8303, 5935.6201, 3.8947544]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [3012.4822, 5934.7539, 3.7793715], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir -227.09953; + _this setPos [3012.4822, 5934.7539, 3.7793715]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chest_EP1", [3009.7896, 5931.9956, 4.1642027], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir 89.394867; + _this setPos [3009.7896, 5931.9956, 4.1642027]; +}; + +_unit_15 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"]; + _unit_15 = _this; + _this setDir 267.2005; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3005.2141, 5933.4253, 0.31556273], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -59.247307; + _this setPos [3005.2141, 5933.4253, 0.31556273]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [3001.4761, 5934.6978, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setDir 138.28281; + _this setPos [3001.4761, 5934.6978, -3.8146973e-006]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3005.1704, 5935.4644, 0.35124215], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setPos [3005.1704, 5935.4644, 0.35124215]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3012.9451, 5933.3184, 3.8884375], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir 90.675438; + _this setPos [3012.9451, 5933.3184, 3.8884375]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [6012.7847, 6630.7202, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 136.34302; + _this setPos [6012.7847, 6630.7202, 4.7683716e-006]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6011.2813, 6624.6587, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir 8.7853069; + _this setPos [6011.2813, 6624.6587, 9.5367432e-007]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6013.127, 6628.1973, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir 0.77082282; + _this setPos [6013.127, 6628.1973, 9.5367432e-007]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [6011.9268, 6629.4814, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir -54.061131; + _this setPos [6011.9268, 6629.4814, 2.8610229e-006]; +}; + +_unit_20 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _unit_20 = _this; + _this setDir 138.41472; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6010.9263, 6629.5459, -0.52930099], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 91.918221; + _this setPos [6010.9263, 6629.5459, -0.52930099]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6010.8105, 6625.5591, -0.52279139], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir 91.918221; + _this setPos [6010.8105, 6625.5591, -0.52279139]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6012.6953, 6623.6016, -0.48468429], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 359.37524; + _this setPos [6012.6953, 6623.6016, -0.48468429]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6015.3022, 6631.5132, -0.83070749], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir 272.03046; + _this setPos [6015.3022, 6631.5132, -0.83070749]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6015.1797, 6627.5254, -0.83721638], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir 272.03046; + _this setPos [6015.1797, 6627.5254, -0.83721638]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Stoplight01", [4069.2266, 1501.7034, -4.529953e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 187.51984; + _this setPos [4069.2266, 1501.7034, -4.529953e-006]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Stoplight01", [4069.2222, 1511.67, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setDir 267.54846; + _this setPos [4069.2222, 1511.67, 1.5258789e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_PierL", [7004.6323, 2825.9958, -0.90982872], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir 29.618628; + _this setPos [7004.6323, 2825.9958, -0.90982872]; +}; + +_unit_34 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Profiteer4", [7007.6035, 2824.1733, 0.72850579], [], 0, "CAN_COLLIDE"]; + _unit_34 = _this; + _this setDir 290.83194; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7002.1836, 6718.5122, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir -32.674587; + _this setPos [7002.1836, 6718.5122, 3.8146973e-006]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [6960.6968, 6716.687, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setDir -75.767067; + _this setPos [6960.6968, 6716.687, -2.0980835e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7032.0459, 6715.1523, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir -32.674587; + _this setPos [7032.0459, 6715.1523, -1.7166138e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7174.3286, 6719.7095, 8.6372004], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setDir -32.674587; + _this setPos [7174.3286, 6719.7095, 8.6372004]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["BRDMWreck", [6972.0547, 6716.2876, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setPos [6972.0547, 6716.2876, -9.5367432e-006]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [7024.21, 6714.582, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setPos [7024.21, 6714.582, 2.0980835e-005]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [7032.5601, 6720.2114, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_174 = _this; + _this setPos [7032.5601, 6720.2114, -2.2888184e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["HMMWVWreck", [7020.8237, 6717.3867, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir -100.86343; + _this setPos [7020.8237, 6717.3867, -5.7220459e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [7126.4229, 6678.9072, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 112.1351; + _this setPos [7126.4229, 6678.9072, 7.6293945e-006]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [7030.0659, 6718.7505, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setDir -85.205856; + _this setPos [7030.0659, 6718.7505, -5.7220459e-006]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [6998.6372, 6706.4907, -0.13066408], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir -234.43153; + _this setPos [6998.6372, 6706.4907, -0.13066408]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [7006.8306, 6711.436, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setPos [7006.8306, 6711.436, 1.9073486e-006]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [6984.7051, 6719.5889, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir -129.17189; + _this setPos [6984.7051, 6719.5889, 1.335144e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["datsun02Wreck", [7005.3413, 6712.9321, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setPos [7005.3413, 6712.9321, -9.5367432e-006]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.5918, 6722.856, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_189 = _this; + _this setDir 95.071053; + _this setPos [7038.5918, 6722.856, -1.9073486e-006]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.4966, 6719.8979, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_191 = _this; + _this setDir 95.071053; + _this setPos [7038.4966, 6719.8979, -9.5367432e-006]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7029.064, 6715.8281, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir 89.523254; + _this setPos [7029.064, 6715.8281, -1.5258789e-005]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.1792, 6712.5532], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 92.07534; + _this setPos [7038.1792, 6712.5532]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [7035.9502, 6723.7271, 0.098142877], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 93.618011; + _this setPos [7035.9502, 6723.7271, 0.098142877]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [7010.833, 6727.2344, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -235.33638; + _this setPos [7010.833, 6727.2344, -1.9073486e-006]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [7013.7979, 6719.1035, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir -94.321419; + _this setPos [7013.7979, 6719.1035, -7.6293945e-006]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [6990.6025, 6715.5903, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir -67.565224; + _this setPos [6990.6025, 6715.5903, -1.9073486e-006]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7038.4414, 7088.2085, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -5.7702498; + _this setPos [7038.4414, 7088.2085, -3.6239624e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7011.2861, 7102.5928, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir 58.806374; + _this setPos [7011.2861, 7102.5928, -4.7683716e-006]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10x", [7024.8511, 7095.0171, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 29.150982; + _this setPos [7024.8511, 7095.0171, 1.9073486e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7007.3916, 7065.0034, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setPos [7007.3916, 7065.0034, 2.0027161e-005]; +}; + +_unit_49 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Pilot_EP1", [7032.3154, 7105.1035, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _unit_49 = _this; + _this setDir -131.83742; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBAircraftFactory_Base_EP1", [7031.0713, 7101.4814, -0.30294973], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir 76.220131; + _this setPos [7031.0713, 7101.4814, -0.30294973]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7046.355, 7097.1211, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir -79.75882; + _this setPos [7046.355, 7097.1211, 9.5367432e-007]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7048.9663, 7112.625, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_224 = _this; + _this setDir -81.812408; + _this setPos [7048.9663, 7112.625, -1.9073486e-006]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7002.2314, 7114.1797, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir 45.435726; + _this setPos [7002.2314, 7114.1797, 1.5258789e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7051.7598, 7127.8184, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir -76.161797; + _this setPos [7051.7598, 7127.8184, 6.6757202e-005]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7056.0059, 7142.7363, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_232 = _this; + _this setDir -70.717758; + _this setPos [7056.0059, 7142.7363, 4.3869019e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6991.8711, 7124.0059, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_234 = _this; + _this setDir -148.35767; + _this setPos [6991.8711, 7124.0059, -1.0490417e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [7160.4795, 7028.8413, -0.9763608], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -94.948288; + _this setPos [7160.4795, 7028.8413, -0.9763608]; +}; + +_unit_51 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"]; + _unit_51 = _this; + _this setDir 10.41416; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6549.7144, 6858.3931, 0.13082904], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir 165.20537; + _this setPos [6549.7144, 6858.3931, 0.13082904]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [6551.6631, 6859.7646, 0.12988916], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 89.958008; + _this setPos [6551.6631, 6859.7646, 0.12988916]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [6553.749, 6864.4971, 0.12704161], [], 0, "CAN_COLLIDE"]; + _vehicle_240 = _this; + _this setDir 180.21848; + _this setPos [6553.749, 6864.4971, 0.12704161]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [6527.7593, 6859.1826, 0.11686949], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setPos [6527.7593, 6859.1826, 0.11686949]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [6526.542, 6868.3838, 0.1134037], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir 270.26187; + _this setPos [6526.542, 6868.3838, 0.1134037]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [6542.1255, 6857.8682, 0.12327708], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 270.75836; + _this setPos [6542.1255, 6857.8682, 0.12327708]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [6542.8608, 6857.5757, 0.11866082], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir 50.050522; + _this setPos [6542.8608, 6857.5757, 0.11866082]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [6555.4971, 6875.7959, 0.15875089], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir -0.79297096; + _this setPos [6555.4971, 6875.7959, 0.15875089]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [6554.2686, 6862.376, 0.14002545], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setPos [6554.2686, 6862.376, 0.14002545]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Rubble_EP1", [6535.2529, 6882.0449, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir -3.6153793; + _this setPos [6535.2529, 6882.0449, 2.4795532e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [6546.7632, 6861.1108, 0.14200571], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setDir -175.17001; + _this setPos [6546.7632, 6861.1108, 0.14200571]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6547.0522, 6863.2729, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir -87.286407; + _this setPos [6547.0522, 6863.2729, 2.0980835e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6547.1968, 6865.4902, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -87.286407; + _this setPos [6547.1968, 6865.4902, -8.5830688e-006]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6545.9834, 6867.9663, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -177.23503; + _this setPos [6545.9834, 6867.9663, 9.5367432e-007]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [6535.3096, 6859.5034, 0.12701441], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir 94.061516; + _this setPos [6535.3096, 6859.5034, 0.12701441]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [6527.0474, 6864.104, 0.11144794], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 357.48425; + _this setPos [6527.0474, 6864.104, 0.11144794]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["UAZWreck", [6534.5, 6864.4141, 0.15619081], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir -86.189613; + _this setPos [6534.5, 6864.4141, 0.15619081]; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"]; + _unit_59 = _this; + _this setDir -101.36158; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7538.8926, 3023.0486, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_264 = _this; + _this setPos [7538.8926, 3023.0486, 1.4305115e-006]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7552.5366, 3020.7312, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir 60.440258; + _this setPos [7552.5366, 3020.7312, -9.5367432e-007]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4024.3315, 1634.5819, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_266 = _this; + _this setDir 90.429932; + _this setPos [4024.3315, 1634.5819, 1.9073486e-006]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4027.5989, 1634.6813, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setDir 90.429932; + _this setPos [4027.5989, 1634.6813, 3.8146973e-006]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4025.906, 1634.5331, 2.5109601], [], 0, "CAN_COLLIDE"]; + _vehicle_270 = _this; + _this setDir 90.429932; + _this setPos [4025.906, 1634.5331, 2.5109601]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4024.509, 1650.1462, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_275 = _this; + _this setDir 90.429932; + _this setPos [4024.509, 1650.1462, 1.9073486e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4027.7764, 1650.2456, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir 90.429932; + _this setPos [4027.7764, 1650.2456, 3.8146973e-006]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4026.0835, 1650.0974, 2.5109596], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 90.429932; + _this setPos [4026.0835, 1650.0974, 2.5109596]; +}; + +_vehicle_287 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4024.5505, 1665.8475, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_287 = _this; + _this setDir 90.429932; + _this setPos [4024.5505, 1665.8475, 1.335144e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4027.8179, 1665.9469, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setDir 90.429932; + _this setPos [4027.8179, 1665.9469, 1.5258789e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4026.125, 1665.7987, 2.5109711], [], 0, "CAN_COLLIDE"]; + _vehicle_289 = _this; + _this setDir 90.429932; + _this setPos [4026.125, 1665.7987, 2.5109711]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4024.728, 1681.4119, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_290 = _this; + _this setDir 90.429932; + _this setPos [4024.728, 1681.4119, 1.335144e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4027.9954, 1681.5112, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 90.429932; + _this setPos [4027.9954, 1681.5112, 1.5258789e-005]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4026.3025, 1681.363, 2.5109711], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 90.429932; + _this setPos [4026.3025, 1681.363, 2.5109711]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4028.6228, 1690.3645, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir 2.3165083; + _this setPos [4028.6228, 1690.3645, 1.1444092e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4028.2632, 1625.7249, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_310 = _this; + _this setDir 2.3165083; + _this setPos [4028.2632, 1625.7249, 7.6293945e-006]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4036.8276, 1690.4551, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_312 = _this; + _this setDir 2.3165083; + _this setPos [4036.8276, 1690.4551, 1.9073486e-006]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4036.7354, 1625.7802, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 2.3165083; + _this setPos [4036.7354, 1625.7802, 1.9073486e-006]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4045.1501, 1625.7771, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir 2.3165083; + _this setPos [4045.1501, 1625.7771, 1.9073486e-006]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4045.1294, 1690.4385, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setDir 2.3165083; + _this setPos [4045.1294, 1690.4385, 1.1444092e-005]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [4039.405, 1631.5167, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_320 = _this; + _this setDir -81.372345; + _this setPos [4039.405, 1631.5167, -1.9073486e-006]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4057.5479, 1659.8588, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_321 = _this; + _this setPos [4057.5479, 1659.8588, -1.1444092e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHRescue", [4045.4038, 1644.5143, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_322 = _this; + _this setPos [4045.4038, 1644.5143, 5.7220459e-006]; +}; + +_vehicle_323 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4044.1455, 1676.8668, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_323 = _this; + _this setPos [4044.1455, 1676.8668, 5.7220459e-006]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [4031.0403, 1660.6776, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_326 = _this; + _this setDir 180.37967; + _this setPos [4031.0403, 1660.6776, 3.8146973e-006]; +}; + +_unit_65 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Pilot", [4034.3279, 1659.9537, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _unit_65 = _this; + _this setDir 72.854317; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_unit_66 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"]; + _unit_66 = _this; + _this setDir 273.64359; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [4182.2153, 2341.1003, 5.1476407], [], 0, "CAN_COLLIDE"]; + _vehicle_330 = _this; + _this setPos [4182.2153, 2341.1003, 5.1476407]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4184.0469, 2337.9309, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_331 = _this; + _this setPos [4184.0469, 2337.9309, 2.8610229e-006]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Carpet_rack_EP1", [4182.8921, 2341.6826, 4.6923232], [], 0, "CAN_COLLIDE"]; + _vehicle_332 = _this; + _this setDir 198.13498; + _this setPos [4182.8921, 2341.6826, 4.6923232]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4183.3662, 2342.8289, 4.5924778], [], 0, "CAN_COLLIDE"]; + _vehicle_333 = _this; + _this setDir -160.56055; + _this setPos [4183.3662, 2342.8289, 4.5924778]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3600.7373, 3696.0884, -0.64465016], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir -233.2516; + _this setPos [3600.7373, 3696.0884, -0.64465016]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3603.7349, 3698.2659, -0.50133944], [], 0, "CAN_COLLIDE"]; + _vehicle_338 = _this; + _this setDir -199.05846; + _this setPos [3603.7349, 3698.2659, -0.50133944]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3607.5752, 3698.8123, -0.49055767], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setDir -179.30513; + _this setPos [3607.5752, 3698.8123, -0.49055767]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3611.4778, 3698.0579, -0.46155328], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setDir -157.50938; + _this setPos [3611.4778, 3698.0579, -0.46155328]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3614.9824, 3696.2061, -0.42996332], [], 0, "CAN_COLLIDE"]; + _vehicle_344 = _this; + _this setDir -148.45085; + _this setPos [3614.9824, 3696.2061, -0.42996332]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3618.1829, 3693.8066, -0.23917532], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setDir -140.77544; + _this setPos [3618.1829, 3693.8066, -0.23917532]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3620.4292, 3690.6772, -0.26382336], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir -111.78784; + _this setPos [3620.4292, 3690.6772, -0.26382336]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3621.2959, 3686.8018, -0.34412155], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir -89.836296; + _this setPos [3621.2959, 3686.8018, -0.34412155]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3620.5303, 3682.8596, -0.29929495], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir -66.145126; + _this setPos [3620.5303, 3682.8596, -0.29929495]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3618.176, 3679.8586, -0.29147175], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir -36.491985; + _this setPos [3618.176, 3679.8586, -0.29147175]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3614.9348, 3677.5239, -0.42766428], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setDir -31.574051; + _this setPos [3614.9348, 3677.5239, -0.42766428]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3611.2588, 3676.4917, -0.41680309], [], 0, "CAN_COLLIDE"]; + _vehicle_363 = _this; + _this setDir -0.022483418; + _this setPos [3611.2588, 3676.4917, -0.41680309]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3607.3323, 3676.6973, -0.47064328], [], 0, "CAN_COLLIDE"]; + _vehicle_364 = _this; + _this setDir 7.0776691; + _this setPos [3607.3323, 3676.6973, -0.47064328]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3597.2871, 3682.6611, -0.37657964], [], 0, "CAN_COLLIDE"]; + _vehicle_365 = _this; + _this setDir 49.218327; + _this setPos [3597.2871, 3682.6611, -0.37657964]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3603.5254, 3677.8088, -0.46705386], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setDir 24.308466; + _this setPos [3603.5254, 3677.8088, -0.46705386]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3600.1563, 3679.8994, -0.42016283], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setDir 39.547977; + _this setPos [3600.1563, 3679.8994, -0.42016283]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3595.9851, 3685.9504, -0.35252863], [], 0, "CAN_COLLIDE"]; + _vehicle_375 = _this; + _this setDir 82.228989; + _this setPos [3595.9851, 3685.9504, -0.35252863]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3596.5723, 3689.6033, -0.39722514], [], 0, "CAN_COLLIDE"]; + _vehicle_377 = _this; + _this setDir 114.75807; + _this setPos [3596.5723, 3689.6033, -0.39722514]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [3608.136, 3687.3967, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setPos [3608.136, 3687.3967, 0]; +}; + +_vehicle_382 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [3618.9395, 3689.2029], [], 0, "CAN_COLLIDE"]; + _vehicle_382 = _this; + _this setDir -16.767889; + _this setPos [3618.9395, 3689.2029]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [3618.2227, 3682.4531, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir -63.723; + _this setPos [3618.2227, 3682.4531, 3.0517578e-005]; +}; + +_vehicle_384 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBBarracks_Base_EP1", [3609.2202, 3684.4927, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_384 = _this; + _this setPos [3609.2202, 3684.4927, -1.5258789e-005]; +}; + +_vehicle_385 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3597.5115, 3693.2378, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_385 = _this; + _this setPos [3597.5115, 3693.2378, 0.00012207031]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3598.5288, 3691.9739, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_388 = _this; + _this setPos [3598.5288, 3691.9739, -1.5258789e-005]; +}; + +_vehicle_390 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.5535, 3690.085, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_390 = _this; + _this setPos [3599.5535, 3690.085, -4.5776367e-005]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.9688, 3688.2695, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setPos [3599.9688, 3688.2695, 0]; +}; + +_vehicle_394 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.6646, 3685.6267, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_394 = _this; + _this setPos [3600.6646, 3685.6267, 1.5258789e-005]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.7554, 3684.7537, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setPos [3600.7554, 3684.7537, 0]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.0222, 3685.6394, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_398 = _this; + _this setPos [3599.0222, 3685.6394, 0]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.8218, 3692.7725, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_400 = _this; + _this setPos [3599.8218, 3692.7725, 3.0517578e-005]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3598.6577, 3682.7478, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setPos [3598.6577, 3682.7478, -4.5776367e-005]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.1599, 3681.8916, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setPos [3600.1599, 3681.8916, 0]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.8157, 3682.5178, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setPos [3600.8157, 3682.5178, 0]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.7629, 3683.759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setPos [3599.7629, 3683.759, 3.0517578e-005]; +}; + +_unit_71 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"]; + _unit_71 = _this; + _this setDir -160.882; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_unit_72 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"]; + _unit_72 = _this; + _this setDir -108.81454; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_unit_76 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [893.47778, 5268.6675, 3.6778364], [], 0, "CAN_COLLIDE"]; + _unit_76 = _this; + _this setDir -5.7020383; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_unit_77 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_EuroWoman01_EP1", [893.40503, 5269.6675, 0.56924075], [], 0, "CAN_COLLIDE"]; + _unit_77 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [890.14648, 5274.9531], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir 197.19943; + _this setPos [890.14648, 5274.9531]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierRedCross_EP1", [901.63324, 5275.2324, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_414 = _this; + _this setDir 184.97194; + _this setPos [901.63324, 5275.2324, 1.9073486e-006]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [871.35272, 5270.3936, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir 88.226517; + _this setPos [871.35272, 5270.3936, 5.7220459e-006]; +}; + +processInitCommands; diff --git a/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm b/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm index 5eb5cccfb..5c4ed5b0d 100644 --- a/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm +++ b/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm @@ -24,9 +24,14 @@ class Mission "cacharacters_pmc", "ca_modules_functions", "ibr_lingor", + "ibr_lcivilian_patch", "chn_crocodile", "warfarebuildings", - "ibr_dingor" + "ibr_dingor", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac", }; addOnsAuto[]= { @@ -38,8 +43,8 @@ class Mission randomSeed=11171215; class Intel { - briefingName="Dingor DayZ_Epoch"; - briefingDescription="Dingor DayZ_Epoch Private Server"; + briefingName="Dingor DayZ Epoch"; + briefingDescription="Dingor DayZ Epoch Private Server"; startWeather=0.067362607; forecastWeather=0.52341133; year=2008; diff --git a/MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf b/MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf new file mode 100644 index 000000000..e69de29bb