Mission file for Utes DZE v0.5

This commit is contained in:
A Clark
2012-12-29 02:31:27 -06:00
parent b289a3b53f
commit 85bbbed224
5 changed files with 743 additions and 105 deletions

View File

@@ -1,96 +0,0 @@
/*%FSM<COMPILE "D:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, stdin">*/
/*%FSM<HEAD>*/
/*
item0[] = {"init",0,250,-52.011097,-242.579758,37.988903,-192.579758,0.000000,"init"};
item1[] = {"true",8,218,-42.857147,-180.166443,47.142853,-130.166443,0.000000,"true"};
item2[] = {"Broadcast",2,250,-37.031898,-113.592247,52.968117,-63.592247,0.000000,"Broadcast"};
item3[] = {"isRetard",4,218,-85.298180,-33.703201,4.701797,16.296804,0.000000,"isRetard"};
item4[] = {"I_has_small_dick",2,250,-27.045757,58.668503,62.954262,108.668503,0.000000,"I has small dick"};
item5[] = {"isOwned",4,218,43.689316,-30.790573,133.689301,19.209412,0.000000,"isOwned"};
link0[] = {0,1};
link1[] = {1,2};
link2[] = {2,3};
link3[] = {3,4};
link4[] = {4,5};
link5[] = {5,2};
globals[] = {0.000000,0,0,0,16777215,640,480,1,8,6316128,1,-306.241333,293.758667,267.741943,-346.774170,372,381,1};
window[] = {0,-1,-1,-1,-1,576,50,812,50,1,390};
*//*%FSM</HEAD>*/
class FSM
{
fsmName = "stdin";
class States
{
/*%FSM<STATE "init">*/
class init
{
name = "init";
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
priority = 0.000000;
to="Broadcast";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Broadcast">*/
class Broadcast
{
name = "Broadcast";
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "isRetard">*/
class isRetard
{
priority = 0.000000;
to="I_has_small_dick";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"(dialog&&isNull(findDisplay 106)&&isNull(findDisplay 6902))||(!isNil(""nil"")&&alive(player))"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "I_has_small_dick">*/
class I_has_small_dick
{
name = "I_has_small_dick";
init = /*%FSM<STATEINIT""">*/"closeDialog 0;" \n
"player enableSimulation false;" \n
"_tinypenis = format[""AntiCheat: Incredibly small penis detected for %1 with UID %2"",name player,getPlayerUID player];" \n
"player setVariable [""cheat"",_tinypenis,true];"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "isOwned">*/
class isOwned
{
priority = 0.000000;
to="Broadcast";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!dialog&&!alive(player)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
};
initState="init";
finalStates[] =
{
};
};
/*%FSM</COMPILE>*/

View File

@@ -1,7 +1,7 @@
respawn = "BASE";
respawndelay = 5;
onLoadMission="DayZ_Epoch Takistan";
OnLoadIntro = "Welcome to Takistan";
onLoadMission="DayZ_Epoch Utes";
OnLoadIntro = "Welcome to Utes";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;

View File

@@ -1,16 +1,25 @@
startLoadingScreen ["","DayZ_loadingScreen"];
/*
INITILIZATION
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_hivePipe1 = "\\.\pipe\dayz"; //The named pipe
dayZ_instance = 2; //The instance
hiveInUse = true;
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
// AMP config
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1000; // Default = 1500
MaxHeliCrashes= 2; // Default = 5
@@ -19,6 +28,18 @@ MaxDynamicDebris = 100; // Default = 100
dayz_MapArea = 4000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
// DayZ Epoch TRADERS
weapon_trader = 'Functionary1';
parts_trader = 'Profiteer2';
can_trader = 'Woodlander4';
ammo_trader = 'RU_Citizen2';
auto_trader = 'TK_CIV_Worker01_EP1';
auto_trader_2 = 'Worker4';
mad_sci = 'RU_Doctor';
metals_trader = 'RU_Citizen4';
boat_trader = 'Villager3';
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
@@ -43,15 +64,91 @@ if ((!isServer) && (player != player)) then
};
if (isServer) then {
//Run the server monitor
// TODO: Still Needs major overhaul current method is not ideal
AllowedVehiclesList = [ "Old_moto_TK_Civ_EP1",
"MMT_Civ",
"ATV_US_EP1",
"hilux1_civil_3_open_EP1",
"datsun1_civil_3_open",
"Pickup_PK_TK_GUE_EP1",
"Lada1",
"Skoda",
"car_sedan",
"Volha_1_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"Ikarus",
"SUV_TK_CIV_EP1",
"UH1H_DZ",
"Mi17_Civilian",
"LandRover_CZ_EP1",
"HMMWV_Ambulance",
"ArmoredSUV_PMC",
"PBX",
"RHIB",
"M113Ambul_UN_EP1",
"KamazRefuel",
"CSJ_GyroP"];
AllowedVehiclesChance = [ 0.25, // "Old_moto_TK_Civ_EP1",
0.55, // "MMT_Civ"
0.45, // "ATV_US_EP1",
0.55, // "hilux1_civil_3_open_EP1",
0.25, // "datsun1_civil_3_open",
0.40, // "Pickup_PK_TK_GUE_EP1",
0.25, // "Lada1",
0.25, // "Skoda",
0.2, // "car_sedan",
0.2, // "Volha_1_TK_CIV_EP1",
0.15, // "UAZ_Unarmed_TK_EP1"
0.01, // "Ikarus"
0.1, // "SUV_TK_CIV_EP1"
0.05, // "UH1H_DZ"
0.09, // "Mi17_Civilian"
0.11, // "LandRover_CZ_EP1"
0.11, // "HMMWV_Ambulance"
0.05, // "ArmoredSUV_PMC"
0.15, // "PBX"
0.01, // "RHIB"
0.01, // "M113Ambul_UN_EP1"
0.01, // "KamazRefuel"
0.1]; // "CSJ_GyroP"
AllowedVehiclesLimit = [ 2, // "Old_moto_TK_Civ_EP1",
5, // "MMT_Civ"
2, // "ATV_US_EP1",
2, // "hilux1_civil_3_open_EP1",
2, // "datsun1_civil_3_open",
1, // "Pickup_PK_TK_GUE_EP1",
2, // "Lada1",
2, // "Skoda",
2, // "car_sedan",
2, // "Volha_1_TK_CIV_EP1",
2, // "UAZ_Unarmed_TK_EP1"
1, // "Ikarus"
1, // "SUV_TK_CIV_EP1"
1, // "UH1H_DZ"
1, // "Mi17_Civilian"
2, // "LandRover_CZ_EP1"
2, // "HMMWV_Ambulance"
1, // "ArmoredSUV_PMC"
2, // "PBX"
1, // "RHIB"
1, // "M113Ambul_UN_EP1"
1, // "KamazRefuel"
3]; // "CSJ_GyroP"
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_server\system\server_monitor.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
// Add trader citys
_nil = [] execVM "mission.sqf";
};
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
0 cutText [(localize "STR_AUTHENTICATING"), "BLACK FADED",60];
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];

View File

@@ -0,0 +1,634 @@
_vehicle_92 = objNull;
if (true) then
{
_this = createVehicle ["CDF_WarfareBVehicleServicePoint", [4025.6907, 2908.1194, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
_vehicle_92 = _this;
_this setDir 258.08118;
_this setPos [4025.6907, 2908.1194, 5.1498413e-005];
};
_vehicle_102 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [4012.5, 2916.2891, 0.00010299683], [], 0, "CAN_COLLIDE"];
_vehicle_102 = _this;
_this setDir 197.64871;
_this setPos [4012.5, 2916.2891, 0.00010299683];
};
_vehicle_104 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Well_C_EP1", [4021.4529, 2896.2212, 0.0003490448], [], 0, "CAN_COLLIDE"];
_vehicle_104 = _this;
_this setDir 217.9931;
_this setPos [4021.4529, 2896.2212, 0.0003490448];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [4012.4514, 2889.9351, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 217.9931;
_this setPos [4012.4514, 2889.9351, -5.3405762e-005];
};
_vehicle_110 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4014.3674, 2895.147, 0.00026893616], [], 0, "CAN_COLLIDE"];
_vehicle_110 = _this;
_this setDir 217.9931;
_this setPos [4014.3674, 2895.147, 0.00026893616];
};
_vehicle_119 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4015.436, 2888.7407, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_119 = _this;
_this setDir 121.70435;
_this setPos [4015.436, 2888.7407, -1.5258789e-005];
};
_vehicle_121 = objNull;
if (true) then
{
_this = createVehicle ["Land_Campfire", [4050.1423, 2874.9639, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_vehicle_121 = _this;
_this setDir 220.05432;
_this setPos [4050.1423, 2874.9639, -4.7683716e-005];
};
_vehicle_122 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [4012.9688, 2890.4353, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
_vehicle_122 = _this;
_this setDir 261.60434;
_this setPos [4012.9688, 2890.4353, -5.1498413e-005];
};
_vehicle_131 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [4012.0623, 2891.2166, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_131 = _this;
_this setDir 217.9931;
_this setPos [4012.0623, 2891.2166, 1.1444092e-005];
};
_vehicle_137 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_small_EP1", [4015.7219, 2893.5242, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_137 = _this;
_this setDir 259.97235;
_this setPos [4015.7219, 2893.5242, -1.1444092e-005];
};
_vehicle_142 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_stack_EP1", [4011.8152, 2894.2056, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_142 = _this;
_this setDir 169.90182;
_this setPos [4011.8152, 2894.2056, -2.6702881e-005];
};
_vehicle_146 = objNull;
if (true) then
{
_this = createVehicle ["Gunrack2", [4027.1052, 2889.6902, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_146 = _this;
_this setDir 384.36307;
_this setPos [4027.1052, 2889.6902, -3.8146973e-006];
};
_vehicle_151 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [4012.54, 2892.9128, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_151 = _this;
_this setDir 259.97116;
_this setPos [4012.54, 2892.9128, 1.9073486e-006];
};
_vehicle_153 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [4029.2156, 2887.863, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_153 = _this;
_this setDir 161.36229;
_this setPos [4029.2156, 2887.863, -1.335144e-005];
};
_vehicle_157 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4030.0212, 2894.5513, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_157 = _this;
_this setDir 275.12604;
_this setPos [4030.0212, 2894.5513, -2.6702881e-005];
};
_vehicle_158 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4028.688, 2895.6108, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_158 = _this;
_this setDir 275.12604;
_this setPos [4028.688, 2895.6108, 9.5367432e-006];
};
_vehicle_159 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4030.3958, 2892.7344, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_159 = _this;
_this setDir 275.12604;
_this setPos [4030.3958, 2892.7344, 5.7220459e-006];
};
_vehicle_165 = objNull;
if (true) then
{
_this = createVehicle ["Gunrack1", [4028.3096, 2889.3672, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
_vehicle_165 = _this;
_this setDir 425.41;
_this setPos [4028.3096, 2889.3672, 3.2424927e-005];
};
_vehicle_169 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4024.6101, 2890.2097, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_169 = _this;
_this setDir 305.57144;
_this setPos [4024.6101, 2890.2097, -1.9073486e-005];
};
_vehicle_170 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4026.1899, 2889.1526, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_170 = _this;
_this setDir 140.21655;
_this setPos [4026.1899, 2889.1526, 1.9073486e-006];
};
_vehicle_172 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4026.8833, 2894.4133, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_172 = _this;
_this setDir 290.23499;
_this setPos [4026.8833, 2894.4133, -1.5258789e-005];
};
_vehicle_175 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4028.4377, 2893.2314, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_175 = _this;
_this setDir 150.9807;
_this setPos [4028.4377, 2893.2314, 1.7166138e-005];
};
_vehicle_178 = objNull;
if (true) then
{
_this = createVehicle ["Land_GuardShed", [4017.2102, 2885.5955, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_178 = _this;
_this setDir 208.17784;
_this setPos [4017.2102, 2885.5955, 4.5776367e-005];
};
_vehicle_187 = objNull;
if (true) then
{
_this = createVehicle ["Axe_woodblock", [4012.8875, 2897.125, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_187 = _this;
_this setDir 400.72034;
_this setPos [4012.8875, 2897.125, 1.1444092e-005];
};
_vehicle_188 = objNull;
if (true) then
{
_this = createVehicle ["Pile_of_wood", [4011.3523, 2898.5742, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_188 = _this;
_this setDir 356.23578;
_this setPos [4011.3523, 2898.5742, 2.2888184e-005];
};
_vehicle_195 = objNull;
if (true) then
{
_this = createVehicle ["Land_Crates_EP1", [4022.4785, 2889.937, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_195 = _this;
_this setDir 106.6861;
_this setPos [4022.4785, 2889.937, -2.0980835e-005];
};
_vehicle_196 = objNull;
if (true) then
{
_this = createVehicle ["WoodChair", [4016.345, 2885.5608, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
_vehicle_196 = _this;
_this setDir 238.8746;
_this setPos [4016.345, 2885.5608, 6.8664551e-005];
};
_vehicle_197 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [4017.0591, 2885.23, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_197 = _this;
_this setDir 122.34731;
_this setPos [4017.0591, 2885.23, -1.7166138e-005];
};
_this = createCenter civilian;
_center_1 = _this;
_group_1 = createGroup _center_1;
_unit_15 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker4", [4014.1775, 2917.584, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_15 = _this;
_this setDir 114.73703;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_23 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Functionary1", [4025.5176, 2889.5044, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_23 = _this;
_this setDir 308.4227;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_25 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen2", [4027.6382, 2894.0718, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_25 = _this;
_this setDir 275.81802;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_26 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Worker01_EP1", [4021.2134, 2913.4302], [], 0, "CAN_COLLIDE"];
_unit_26 = _this;
_this setDir 249.54565;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_207 = objNull;
if (true) then
{
_this = createVehicle ["Land_transport_crates_EP1", [4026.9253, 2886.9719, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
_vehicle_207 = _this;
_this setDir 249.20943;
_this setPos [4026.9253, 2886.9719, 2.8610229e-005];
};
_vehicle_220 = objNull;
if (true) then
{
_this = createVehicle ["Desk", [4014.3704, 2903.3914, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_220 = _this;
_this setDir 269.05447;
_this setPos [4014.3704, 2903.3914, 7.6293945e-006];
};
_vehicle_221 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4012.9309, 2903.5608, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
_vehicle_221 = _this;
_this setDir 307.32248;
_this setPos [4012.9309, 2903.5608, 4.0054321e-005];
};
_vehicle_226 = objNull;
if (true) then
{
_this = createVehicle ["Land_Canister_EP1", [4020.908, 2914.3606, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_226 = _this;
_this setDir 490.82101;
_this setPos [4020.908, 2914.3606, 2.0980835e-005];
};
_vehicle_236 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [4014.2007, 2918.908, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
_vehicle_236 = _this;
_this setDir 301.07266;
_this setPos [4014.2007, 2918.908, 4.3869019e-005];
};
_vehicle_243 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4026.8149, 2897.3687, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
_vehicle_243 = _this;
_this setDir 264.90128;
_this setPos [4026.8149, 2897.3687, 5.9127808e-005];
};
_vehicle_253 = objNull;
if (true) then
{
_this = createVehicle ["sigisolda6", [3994.8784, 2758.1152, 0.21266335], [], 0, "CAN_COLLIDE"];
_vehicle_253 = _this;
_this setDir -50.014053;
_this setVehicleLock "LOCKED";
_this setPos [3994.8784, 2758.1152, 0.21266335];
};
_vehicle_255 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Cargo2E_EP1", [3939.6763, 2879.4685, -8.8691711e-005], [], 0, "CAN_COLLIDE"];
_vehicle_255 = _this;
_this setPos [3939.6763, 2879.4685, -8.8691711e-005];
};
_vehicle_256 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Cargo1B_military", [3957.731, 2867.2271, 0.0001912117], [], 0, "CAN_COLLIDE"];
_vehicle_256 = _this;
_this setDir -39.256943;
_this setPos [3957.731, 2867.2271, 0.0001912117];
};
_vehicle_257 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3933.9258, 2885.6702, 6.9856644e-005], [], 0, "CAN_COLLIDE"];
_vehicle_257 = _this;
_this setPos [3933.9258, 2885.6702, 6.9856644e-005];
};
_unit_32 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Villager3", [3934.5122, 2881.8413, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_32 = _this;
_this setDir -96.868843;
_this setVehicleInit "this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_37 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer2", [4022.9927, 2906.688, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_37 = _this;
_this setDir 617.87714;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_260 = objNull;
if (true) then
{
_this = createVehicle ["USMC_WarfareBContructionSite", [3985.821, 2811.6047, 2.5510788e-005], [], 0, "CAN_COLLIDE"];
_vehicle_260 = _this;
_this setPos [3985.821, 2811.6047, 2.5510788e-005];
};
_vehicle_261 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_261 = _this;
_this setDir 242.3795;
_this setPos [4012.2109, 2902.4836, -1.1444092e-005];
};
_unit_40 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Doctor", [4016.8032, 2886.1382, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_40 = _this;
_this setDir 31.899685;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_unit_41 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [4013.5317, 2903.1396, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_41 = _this;
_this setDir 457.09665;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (false) then {_group_1 selectLeader _this;};
};
_vehicle_279 = objNull;
if (true) then
{
_this = createVehicle ["Hedgehog_EP1", [4016.8569, 2918.5476, -5.531311e-005], [], 0, "CAN_COLLIDE"];
_vehicle_279 = _this;
_this setDir 217.9931;
_this setPos [4016.8569, 2918.5476, -5.531311e-005];
};
_vehicle_280 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4025.7297, 2892.1794, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_280 = _this;
_this setDir 238.901;
_this setPos [4025.7297, 2892.1794, 4.5776367e-005];
};
_vehicle_282 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4019.0789, 2919.3271, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
_vehicle_282 = _this;
_this setDir 302.39758;
_this setPos [4019.0789, 2919.3271, 6.6757202e-005];
};
_vehicle_288 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4013.6316, 2901.5859, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_288 = _this;
_this setDir 402.96042;
_this setPos [4013.6316, 2901.5859, -1.9073486e-005];
};
_vehicle_289 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.8628, 2887.5583, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_289 = _this;
_this setDir 77.329292;
_this setPos [4019.8628, 2887.5583, -1.9073486e-005];
};
_vehicle_291 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.9651, 2886.2117], [], 0, "CAN_COLLIDE"];
_vehicle_291 = _this;
_this setDir 94.467751;
_this setPos [4019.9651, 2886.2117];
};
_vehicle_294 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4019.6707, 2884.948, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_294 = _this;
_this setDir 114.13088;
_this setPos [4019.6707, 2884.948, 1.1444092e-005];
};
_vehicle_297 = objNull;
if (true) then
{
_this = createVehicle ["Park_bench1", [4016.2471, 2883.8225, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_297 = _this;
_this setDir 207.8909;
_this setPos [4016.2471, 2883.8225, 2.2888184e-005];
};
_unit_54 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander4", [4014.8953, 2893.4402, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_54 = _this;
_this setDir 426.29398;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
if (true) then {_group_1 selectLeader _this;};
};
_vehicle_299 = objNull;
if (true) then
{
_this = createVehicle ["RoadBarrier_long", [4029.3474, 2898.0195, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
_vehicle_299 = _this;
_this setDir 401.93991;
_this setPos [4029.3474, 2898.0195, 5.7220459e-005];
};
_vehicle_307 = objNull;
if (true) then
{
_this = createVehicle ["ACamp", [4047.0884, 2870.7549, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_307 = _this;
_this setDir 124.35175;
_this setPos [4047.0884, 2870.7549, 1.9073486e-005];
};
_vehicle_308 = objNull;
if (true) then
{
_this = createVehicle ["ACamp_EP1", [4054.0229, 2871.2859, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_308 = _this;
_this setDir 46.300552;
_this setPos [4054.0229, 2871.2859, 1.7166138e-005];
};
_vehicle_309 = objNull;
if (true) then
{
_this = createVehicle ["Land_A_tent", [4047.5942, 2878.866, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_309 = _this;
_this setDir 31.747168;
_this setPos [4047.5942, 2878.866, 4.5776367e-005];
};
_vehicle_312 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4052.3337, 2874.3765], [], 0, "CAN_COLLIDE"];
_vehicle_312 = _this;
_this setDir 90.478432;
_this setPos [4052.3337, 2874.3765];
};
_vehicle_318 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.7776, 2905.321, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
_vehicle_318 = _this;
_this setDir 90.798332;
_this setPos [4010.7776, 2905.321, 3.2424927e-005];
};
_vehicle_320 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.6704, 2909.3513, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_320 = _this;
_this setDir 90.978882;
_this setPos [4010.6704, 2909.3513, 3.0517578e-005];
};
_vehicle_322 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock", [4010.7295, 2913.8123, 8.392334e-005], [], 0, "CAN_COLLIDE"];
_vehicle_322 = _this;
_this setDir 91.328293;
_this setPos [4010.7295, 2913.8123, 8.392334e-005];
};
_vehicle_324 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [4010.54, 2900.9888, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_324 = _this;
_this setDir 91.165634;
_this setPos [4010.54, 2900.9888, 9.5367432e-006];
};
_vehicle_325 = objNull;
if (true) then
{
_this = createVehicle ["Fort_StoneWall_EP1", [4022.833, 2882.9778, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_325 = _this;
_this setDir -17.04833;
_this setPos [4022.833, 2882.9778, 5.3405762e-005];
};
_vehicle_335 = objNull;
if (true) then
{
_this = createVehicle ["T72Wreck", [4022.6077, 2917.0369, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_335 = _this;
_this setDir -19.630575;
_this setPos [4022.6077, 2917.0369, 3.8146973e-006];
};
processInitCommands;

View File

@@ -13,7 +13,10 @@ class Mission
"ca_modules_functions",
"warfarebuildings",
"ind_tank",
"camisc_e"
"camisc_e",
"glt_m300t",
"sigisolda",
"suv_col"
};
addOnsAuto[]=
{