1.0.7 Updates - variables.sqf, compiles.sqf, and publicEH.sqf (#2041)

* Move PVCDZ_OpenTarget_Reset to client only

* Move some functions to client only

fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only.

* Upload the reorganized variables.sqf

* Update Changelog
This commit is contained in:
worldwidesorrow
2019-11-03 15:07:38 -06:00
committed by oiad
parent 3da345b865
commit 85616130be
4 changed files with 658 additions and 783 deletions

View File

@@ -32,5 +32,8 @@
[UPDATED] Added night vision mode back to DMR_DZ and M4SPR_DZE after it was removed with the 2018-04-05 A2OA CorePatch (d6cf707) @ebayShopper
[UPDATED] All M32 grenades using one inventroy slot now. (cc85067) @AirwavesMan
[UPDATED] The Czech Vest Pouch can carry one weapon now. This was changed to be more intuitive and to avoid disappearing weapons. (f7ea9cb) @AirwavesMan
[UPDATED] Old/unused variables removed from variables.sqf. Entire file reorganized. (4accdee) @worldwidesorrow
[UPDATED] Functions fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only - compiles.sqf. (7613e3a) @worldwidesorrow
[UPDATED] "PVCDZ_OpenTarget_Reset" moved to client only - publicEH.sqf. (58a98b7) @worldwidesorrow
[INFO] Synced with DayZMod upstream up to commit fe063a8