diff --git a/SQF/dayz_code/actions/player_chopWood.sqf b/SQF/dayz_code/actions/player_chopWood.sqf index 5ae6275ca..74bc26f16 100644 --- a/SQF/dayz_code/actions/player_chopWood.sqf +++ b/SQF/dayz_code/actions/player_chopWood.sqf @@ -73,7 +73,7 @@ if (count _findNearestTree > 0) then { if(_finished) then { _breaking = false; - if (dayz_toolBreaking && {[0.04] call fn_chance}) then { + if (dayz_toolBreaking && {[0.09] call fn_chance}) then { _breaking = true; if ("MeleeHatchet" in weapons player) then { player removeWeapon "MeleeHatchet"; diff --git a/SQF/dayz_code/actions/player_mineStone.sqf b/SQF/dayz_code/actions/player_mineStone.sqf index 8a962c55d..0a4c2a6bd 100644 --- a/SQF/dayz_code/actions/player_mineStone.sqf +++ b/SQF/dayz_code/actions/player_mineStone.sqf @@ -73,7 +73,7 @@ if (!isNull _findNearestRock) then { if(_finished) then { _breaking = false; - if (dayz_toolBreaking && {[0.04] call fn_chance}) then { + if (dayz_toolBreaking && {[0.09] call fn_chance}) then { _breaking = true; if ("MeleePickaxe" in weapons player) then { player removeWeapon "MeleePickaxe";