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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-16 09:23:23 +03:00
added thirst and hunger loss to all medic animation
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@@ -7,6 +7,7 @@ player removeMagazine "ItemBandage";
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call fnc_usec_medic_removeActions;
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r_action = false;
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[1,1] call dayz_HungerThirst;
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if (vehicle player == player) then {
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//not in a vehicle
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@@ -4,7 +4,7 @@ private ["_unit","_isDead"];
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_unit = (_this select 3) select 0;
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_isDead = _unit getVariable["USEC_isDead",false];
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call fnc_usec_medic_removeActions;
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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player removeMagazine "ItemEpinephrine";
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@@ -8,7 +8,7 @@ _unit setVariable ["hit_hands",0];
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call fnc_usec_medic_removeActions;
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r_action = false;
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[1,1] call dayz_HungerThirst;
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if (vehicle player == player) then {
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//not in a vehicle
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player playActionNow "Medic";
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@@ -10,7 +10,7 @@ _lastused = _unit getVariable ["LastTransfusion", time];
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call fnc_usec_medic_removeActions;
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r_action = false;
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[1,1] call dayz_HungerThirst;
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if (vehicle player == player) then {
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//not in a vehicle
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player playActionNow "Medic";
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