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added thirst and hunger loss to all medic animation
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@@ -9,7 +9,7 @@ if(!isNil "DZE_DYN_UnlockDoorInprogress") exitWith { cutText [(localize "str_epo
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DZE_DYN_UnlockDoorInprogress = true;
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[1,1] call dayz_HungerThirst;
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[10,5] call dayz_HungerThirst;
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if(!isNull dayz_selectedDoor) then {
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