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added thirst and hunger loss to all medic animation
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@@ -15,7 +15,7 @@ _obj = _this;
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_ownerID = _obj getVariable["CharacterID","0"];
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_objectID = _obj getVariable["ObjectID","0"];
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_objectUID = _obj getVariable["ObjectUID","0"];
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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if(_objectID == "0" && _objectUID == "0") exitWith {TradeInprogress = false; s_player_packtent = -1; cutText [(localize "str_epoch_player_14"), "PLAIN DOWN"];};
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