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added thirst and hunger loss to all medic animation
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@@ -51,6 +51,7 @@ for "_x" from 1 to _total_trades do {
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} else {
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cutText [format[(localize "str_epoch_player_187"),_tradeCounter,_total_trades] , "PLAIN DOWN"];
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};
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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//_dis=20;
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