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added thirst and hunger loss to all medic animation
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@@ -86,7 +86,7 @@ while {_isOk} do {
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_isOk = false;
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_proceed = false;
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};
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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_dis=20;
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[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
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