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added thirst and hunger loss to all medic animation
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@@ -52,6 +52,7 @@ if (count(_findNearestTree) >= 1) then {
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_proceed = false;
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while {_isOk} do {
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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