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added thirst and hunger loss to all medic animation
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@@ -114,6 +114,7 @@ if (_canDo) then {
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cutText [(localize "str_epoch_player_62"), "PLAIN DOWN"];
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[1,1] call dayz_HungerThirst;
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player playActionNow "Medic";
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[player,_sfx,0,false] call dayz_zombieSpeak;
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