Clear typicalCargo for some vehicles missing it

Prevents preloading units, may help with load times a little.
This commit is contained in:
ebaydayz
2016-11-17 15:39:58 -05:00
parent e398250489
commit 8429ad1fbc
49 changed files with 407 additions and 128 deletions

View File

@@ -4,7 +4,9 @@ class SUV_DZ: SUV_Base_EP1 {
rarityurban = 0.8;
scope = public;
side = 3;
typicalcargo[] = {};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class HitPoints : HitPoints {
class HitLFWheel:HitLFWheel {
armor = 0.15;
@@ -82,6 +84,8 @@ class SUV_TK_CIV_EP1: SUV_Base_EP1 {
scope = public;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
rarityUrban = 0.8;
faction = "BIS_TK_CIV";
side = 3;