Clear typicalCargo for some vehicles missing it

Prevents preloading units, may help with load times a little.
This commit is contained in:
ebaydayz
2016-11-17 15:39:58 -05:00
parent e398250489
commit 8429ad1fbc
49 changed files with 407 additions and 128 deletions

View File

@@ -10,8 +10,10 @@ class Lada_base: Car {
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
@@ -191,8 +193,8 @@ class Lada_base_alt: Car {
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
crew = "";
typicalCargo[] = {};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
@@ -810,3 +812,5 @@ class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
fuelCapacity = 150; // car 50
};
class GLT_M300_LT : Lada_base {};