Clear typicalCargo for some vehicles missing it

Prevents preloading units, may help with load times a little.
This commit is contained in:
ebaydayz
2016-11-17 15:39:58 -05:00
parent e398250489
commit 8429ad1fbc
49 changed files with 407 additions and 128 deletions

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@@ -36,7 +36,9 @@ class Fishing_Boat: Ship {
textplural = "Ships";
textsingular = "Ship";
transportsoldier = 7;
typicalcargo[] = {};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
vehicleclass = "Ship";
class Library {
libtextdesc = "Simple boat used to catch fish in the sea. According to the international Food and Agriculture Organization there are about 4 million of commercial fishing boats worldwide. This is one of them.";

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@@ -0,0 +1,29 @@
class JetSkiYanahui_Case;
class JetSkiYanahui_Case_Yellow : JetSkiYanahui_Case {
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class JetSkiYanahui_Case_Green : JetSkiYanahui_Case {
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class JetSkiYanahui_Case_Blue : JetSkiYanahui_Case {
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class JetSkiYanahui_Case_Red : JetSkiYanahui_Case {
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};

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@@ -13,8 +13,9 @@ class PBX: RubberBoat {
scope = public;
side = 0;
transportsoldier = 3;
typicalcargo[] = {};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Library {
libtextdesc = "The PBX is a Combat Rubber Craft very similar to the CRRC in design. It is intended to be used for maritime raids and infiltration, as well as riverine operations.";
};
@@ -26,4 +27,11 @@ class PBX: RubberBoat {
transportMaxWeapons = 5;
transportMaxBackpacks = 1;
fuelCapacity = 23;
};
class Zodiac : RubberBoat {
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};

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@@ -263,10 +263,18 @@ class Boat : Ship
class RHIB: Boat
{
displayName = "RHIB";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class RHIB2Turret: RHIB
{
displayName = "RHIB (Mk19)";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
};
class RHIB_DZ : Boat
@@ -275,7 +283,7 @@ class RHIB_DZ : Boat
displayName = "RHIB";
vehicleClass = "Ship";
accuracy = 0.5;
crew = "USMC_Soldier";
crew = "";
faction = "USMC";
side = 1;
model = "\ca\water\rhib";
@@ -401,10 +409,9 @@ class RHIB_DZ : Boat
maxSpeed = 60;
enableGPS = 1;
transportSoldier = 10;
typicalCargo[] = {
"USMC_Soldier",
"USMC_Soldier_AT"
};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 3;
class Exhausts
{
@@ -415,44 +422,6 @@ class RHIB_DZ : Boat
effect = "";
};
};
class TransportMagazines
{
class _xx_30Rnd_556x45_Stanag
{
magazine = "30Rnd_556x45_Stanag";
count = "30*1";
};
class _xx_200Rnd_556x45_M249
{
magazine = "200Rnd_556x45_M249";
count = "5*1";
};
class _xx_HandGrenade_west
{
magazine = "HandGrenade_west";
count = "10*1";
};
class _xx_5Rnd_762x51_M24
{
magazine = "5Rnd_762x51_M24";
count = "10*1";
};
class _xx_15rnd_9x19_M9
{
magazine = "15rnd_9x19_M9";
count = "15*1";
};
class _xx_M136
{
magazine = "M136";
count = "3*1";
};
class _xx_1Rnd_HE_M203
{
magazine = "1Rnd_HE_M203";
count = "3*1";
};
};
cost = 10000;
armor = 30;
class AnimationSources

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@@ -2,8 +2,10 @@
class Smallboat_1: Ship
{
displayName = "$STR_DN_SMALLBOATA";
crew = "Worker1";
typicalCargo[] = {"Worker1"};
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Library
{
libTextDesc = "$STR_LIB_SMALLBOAT";