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Clear typicalCargo for some vehicles missing it
Prevents preloading units, may help with load times a little.
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@@ -5,7 +5,9 @@ class ATV_US_EP1: ATV_Base_EP1 {
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maxspeed = 80;
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scope = public;
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side = 1;
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typicalcargo[] = {""};
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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class HitPoints: Hitpoints {
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class HitBody {
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armor = 1;
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