REsec and BIS effects fixes from 177 part 2

This commit is contained in:
vbawol
2013-07-08 15:28:42 -05:00
parent 8e26793c6c
commit 840e52e9a5
46 changed files with 646 additions and 81 deletions

View File

@@ -5,11 +5,13 @@ OnLoadIntro = "Welcome to Panthera Island";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={1,2,6};
disableChannels[]={0,1,2,6};
enableItemsDropping=0;
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
briefing = 0;
debriefing = 0;
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
onPauseScript = "";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
class Header

View File

@@ -5,9 +5,12 @@ class Mission
{
"ibr_panthera2",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
@@ -17,7 +20,8 @@ class Mission
"glt_m300t",
"sigisolda",
"suv_col",
"csj_gyroac"
"csj_gyroac",
"map_eu"
};
addOnsAuto[]=
{